Should Pharah receive some survivability buffs?

I said this a while back but what if Concussion Blast was a Shotgun instead of projectile?

You could use Concussion 100% to dash in any direction ignoring walls, floors or ceilings.

You could Concussion downward EZ if you seriously wanted go down ASAP. I dont need boops that badly compared to if such was available.

Pharah needs a buff hands down, but she should lose the ability to always be in the air as a trade off.

The reason hitscan keeps getting stronger and stronger against her is that it’s the only reliable way of dealing with her.

If she gets buffed to help her against them, she needs to be more vulnerable to other dps sources.

Hitscans are always her counter in the first place.

Losing the ability in the air, then she’s more likely to get countered by dives, while Tracer/Genji are usually popular picks. Unless her splash damage is buffed, her life will be better against Tracer/Genji.

Tracer’s hitscan weapons are good enough to shoot Pharah like a bullet sponge in close to mid range as Pharah’s hitbox is fairly large and she’s a turtle in the air. Tracer’s hitbox is very small that you need to be very good at landing direct hits to kill her. Unless she’s careless and get into Pharah’s point blank range, Pharah can instant-kill her with Direct-hit rocket + Melee.

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So… Drogoz from Paladins, more or less?

Kinda (He was about the only character I really enjoyed when I tried Paladins.)

The best buff it could have honestly would be to delete hanzo and widowmaker oneshots, also free dashes of genji while ulting.

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She doesn’t NEED a pocket. I survived double sniper meta with 62% win rate without a pocket every goddam game. Dunno why people think she is unplayable without mercy. I consistently have had around 60% win rate on her since season 9

Okay NO. Hanzo and widow require the highest level of aim to headshot. More skill for hanzo actually if we are talking high distance.

They should be the only characters allowed to one shot you. Not a freaking 4 second cooldown right click with a stun, CC, and one shot.

No one misses a hero that made people throw games because they wanted to play something else besides hitscan.

The Armor would break her with mercy.
Mini barrage as an ability for 600 Ariel damage with splash is too much.
New ult… maybe not sure if that’s necessary.
Splash damage revert… absolutely and that’s probably all she needs

How is that fair? So she can point blank shoot at you + few healing pockets. This could be abused with Bap. If that’s okay. I want Zarya’s self damage removed.

I’ve thought of giving her one more aerial move. A jet burst that just rockets her backward. Essentially, a backward Winston leap, with a brief innability to control yourself to give it a nice predictable arc, for counterplay and all, so you need to use it wisely. Maybe it could consume some jet fuel from her resource, Idk.

Or, you could do something quirky, like make her helmet take the first hit to her head and fall off, give her a slight headshot resistance. It’d probably have to be a few shots for weaker fire, like Soldier or Widow’s unscoped, just to keep it from being useless, and only once per life to keep it balanced.