Should Moira cleanse with her fade?

Moira once had an experimental card where if she exits Fade, she makes everyone next to her invincible and cleanses a few, but not all, effects. That invincibility thing should be casted aside, but as the only cleanse we have so far are Zarya’s bubble, maybe we can take that experimental and only use the cleanse.

The cleanse should go for anti-heal, burning and being poisened. Being hacked does not get cleansed. Anything that restricts movement like Ana’s sleep dart, Junkrat’s trap, Zarya’s grav or Sigma’s flux will not get cleansed.
Her Fade is cleansing only - you can still take damage.

With that buff, Moira will likely be a bit broken and denying Ana a bit too much. Even though she’d finally be meta with that buff, she could get 1 second more on Fade’s cooldown for each ally cleansed. After all, increasing the cooldown for it even though you most of the time don’t use it for that just destroys Moira’s ability to escape every 6 seconds, which is, in my opinion, quite a bad deal for a cleanse.

Since someone pointed that out, if she exists Fade, she should cleanse everyone around her in a ~6m radius. The range can be shortened if necessary.

Also, yes, I’m practicing for a test by writing this post, but not by the way I’m writing the post alone. Take a guess~
-Stormhorizon

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Can we stop unnecessarily buffing already broken abilities and actually start focusing on the real problems with heroes?

Moira’s healing and damage is fine, Moira’s ult is fine, Moira’s fade is one of the best abilities in the game, Moira’s problem is she offers nothing else other than raw healing and damage.

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So true. This has been such a problem with overwatch. Not actually going after the problem but just making unnecessary buffs or nerfs

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I agree that Fade can be broken sometimes, but if she offers nothing but raw damage and healing, she could use the cleanse ability as the utility almost everyone seems to be wanting. We can also give that cleanse to her damage orb, but that topic has been talked about already. It would make her a bit more popular in some ranks if she has a utility, she has to compete with Ana and Baptiste in some way, and to balance that out a compensation nerf.

Wait, her fade does not remove negative effects?

Even reaper’s version of it does.

Seems an oversight if anything, give her fade a cleanse.

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It felt nice but Samito didn’t like it so :man_shrugging:

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Doesn’t adding utility to Fade solve your problem, though?

If Fade is given a separate utility (which you agree utility is needed), Moira players will be expected to use it as-such, and less frequently save it as an OP escape tool.

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Good that you pointed that out, I have to be more precise:
She cleanses herself, and herself only right now. The experimental however cleansed everyone within a… ~6m radius? What I want is the cleanse , and only the cleanse, to come back, even if the range has to be shortened by a meter or two.

Nice job, thank you.

Then no, do not let her cleanse other people.

But that cleanse ability is only utility for herself. Honestly I think she just needs to lose her orbs and replace them with a better ability.

It will always be used as an escape tool. She needs utility, but not on her fade.

Then bad Moira players who refuse to make plays to maximize her kit won’t get the benefit of utility?

It may not be the best possible option, granted, but I don’t see it as an awful one either.

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imo having such a cleanse would make her feel more of a necessity to battles. Especially if it’s an AoE.

Maybe…

  • When she uses Fade, her allies instantly get affected by her molecular disruption if they are within 7.5m (or maybe more) around her. LoS required. Does go through enemy shields. Essentially treats it like “allies get all weird and molecularly craycray, so half the damage misses them”.
  • The effect gives them 50% Def buff up until 0.2 sec after she exists Fade. She also gets this buff for the 0.2 sec after exiting Fade. So that’s a 1 sec defense buff on a 6 second cooldown. It also helps because when she uses Fade now, her teammates are left with SOMETHING (and her Orbs) rather than nothin’.
  • Quick buff because Fade kinda needs to stay on a low cooldown. Otherwise her survivability takes a nosedive. She’s also a split-moment reactionary character (orbs, Fade, MB1/MB2 swappin’) so it makes sense to have a short lived but heavy buff.

I don’t think a cleanse is an op ability.
Most heroes in the game don’t even use effects…

Would it counter Ana’s anti nade? Sure. But she’s not the first and not the last to counter one hero well or even counter Ana if to be specific.

I think they can easily implement this change by making the effect instant instead of at the end of fade for some reason.
Press the button= all team members around are immune to damage and effects for less than a second and then a cool down longer by 1 second or more…

While it is effective for effects it’s not as recommended to use it because of the short duration and long cool down- it’s more efficient for team fights where you can use the stalling for 1 second.

Because of how specific cleanse is, I imagine a support with this ability having something with longer duration with wider range of effects canceling with enemies positive effects also being part of it (speed,damage,nano etc…).

But overall I’m all about Moira getting the old concept back, but this time activated when pressed- the end duration activation was just weird… Not fluid, not fun and doesn’t make a lot of sense considering you would usually use it around stuff like grav or dragon blade.

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Using the fade cleanse idea is a start but wouldn’t it be better to expand on resource meter usage to enhance her current moveset:

Orb–Healing: Pressing ability while Orb is in flight will destroy the Orb. Healing all allies in the Orb’s blast radius for 50 HP and cleansing them. Doing this will also drain 25% of total resource meter.

This is part of a rework idea as it will encourage a DPS Moira, sure but if you pair the above with a passive where any damage she does to an enemy will place a 3 second debuff that functions as a Reaper passive for all who damage the debuffed enemy, you have a well-rounded Moira with utility and skill expression. While still in line to her “Give and Take” motif.

just a cleanse and not invincibility

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“Don’t give Moira Utility, OP. What she really needs is utility to be good.”

Love the forums. Just compensate for the buff as needed.

in my opinion no, the timing of it would be ridiculous but I do think that fade could have the same effect that Ana’s nade has on allies, increased healing for allies Moira fades through, not anti heal for enemies because that encourages Moira to fight enemies since they can’t dodge her damage nor can they be healed to survive

that said, I do think cleanse is possible on Coalescence, with numbers adjusted of course, Coalescence could give allies the buff of being inmune to CC and/or Moira could simply cleanse them by touching them with coal’s beam itself, this way coal would feel a bit more like a support ult but at the same time it’s got enough counterplay to not be utterly frustrating to play against, naturally, the movement buff that Moira gets would need to be removed as well

Trust me, samito was far from the only one not liking it

It was mainly an experiment so they were way more likely to revert that than most changes

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I agree the change was a little much but it was some nice thinking and a step in the right direction. But Samito and his clown audience absolutely flipped out like a bunch of screeching chimpanzees and now talk of Moira getting utility has been silent since then.

If moira got utility, I would much rather it be orbs. I just dont think fade is what they should put utility on as it just feels weird

He definitely did not like it, but in the grand scheme of things samito and his audience are a very small population in thee playerbase so I doubt that’s why they haven’t experimented with utility since then

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