Short list of all-class stadium upgrades not to overlook

Here are the upgrades that you may have overlooked. Note most of these have extra stats and such I just kept the affects.

  • Codebreaker (epic attack) - Ignore 50% of armor’s damage reduction

a bit hard to notice when you need this one but you can legit be dealing with people who have over half their healthpool as armor in this mode

  • Salvaged slugs (epic attack) - 30% extra damage to barriers

As is it mostly just exists for reinhardt (the demonic orisa builds can replace barriers so fast I’m not sure if there’s a point) but man it can be a game changer in that use case

  • Winning attitude (Common ability) - gain 15% ult charge on death

Solid round 1 or leftover money upgrade for slow ult heroes, there’s a slightly better slightly more expensive version in the next tier, Junker Wachmagicalit (25% ult charge on round begin)

  • Biotech maximizer (epic ability)- when you use an ability that heals reduce it’s cooldown by 5% for every unique ally healed
  • Catalytic crystal (epic ability)- ability damage/healing gives 20% extra ult charge

Enablers for some ability and ult spam builds respectively

  • Cushioned Padding (rare survival): -30% negative status effect duration. Stun, sleep, and hinder restore 10% of your max health over 3 seconds

Another one with a niche but very obvious usecase

  • Crusader hydraulics (rare survival) - while you have armor, take 10% reduced weapon damage
  • Reinforced titanium (rare survival) - while you have shields, take 15% reduced ability damage

Sister upgrades, but they’re good on heroes who have a lot of armor or shield, or if you have powers that give a lot of those

  • Geneticists vial (epic survival) - on your first would-be death of a round, revive after 3 seconds with 200 hp

Very risky spending so much on an upgrade that’s only once per round and can easily whiff, but too crazy not to mention

  • Gloomgauntlet (epic survival)- melee damage grants 10% move speed and restores 5% of your max health over 2 seconds

Idk why this is all class it’s clearly for reinhardt (and I guess brig eventually)

  • Vanadium Injection - while at full ult charge, gain 6 stat upgrades

Seems good for fast charging or weak ults. Not many usecases now, but we are getting Freja in a month

  • Nebula Conduit (epic survival)- prevent 15% of incoming damage and instead take it over the next 3 seconds

Super strong for burst damage this saved me super hard as tank against an orisa ult spam build

  • Ogmudino reduction field (epic survival) - taking damage gives 0.5% damage reduction for 1 second, stacks 20 times

Against something like zarya or orisa this is essentially a permanent 10% damage reduction

There are also quite a few proc on any ability effects, on any ability damage effects, and on ult effects in the game, mostly in the higher tiers of ability and a few in attack, so keep those in mind if you’re going for ability or ult spam builds (yes ult spam builds exist and they’re terrifying), but if you want juno’s missile spam to also apply anti-heal or heal herself every time you use missiles, keep these in mind