Save sym before it's too late ( she's too weak)

Just because you have never had issues doesn’t mean they don’t exist for the character. I’ve played Reinhardt and haven’t encountered any bugs on him so by your logic he’s fine and doesn’t need any changes right? Obviously, that’s wrong and I can’t simply say that because I haven’t seen it then it doesn’t exist. Also, these aren’t just issues I have, other Sym players have these issues and have openly admitted she needs help because she has these issues.

You’re basically hyping Sym’s current kit up like it’s this powerful force to be feared when in reality… it’s not, it’s why she’s considered and troll pick and why no one wants her on their team because she’s not powerful and needed changes to her kit. She suffers the same problems Torbjorn and Bastion have in that they are very stationary and their kits don’t have any if not enough flexibility for them to be seen as viable choices for team comps.

If this was basically just saying that the new Sym is a fine rework but you think things like her primary fire should be looked at then I agree. However, your completely trashing it by saying it’s a bad rework and somehow how she is right now is “fine.”

what
She could never deal with competent Flankers before in the first place lol.

Anyway, oh no! I have to have some actual ingenuity when playing her now instead of just placing turrets around and spamming RMB hoping people get baited. Now she can contribute to huge plays or make them on her own.

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Not really, the only time I play “passive” is when I have or am close to ult because it’s important I don’t die so I can set it up.

yea youre right…

hope the rework comes soon on live… so ppl realize how strong she is

especially her tp will allow great plays.

instead of being passive and waiting the whole round “for that moment”… symm players will have to contribute constantly now. communicate more than ever and be a teamplayer.

I don’t think you actually read properly anything I wrote because that’s not what I’m saying at all. Like not even close :smiley:

Never do I say Sym 1.0 or Sym 2.0 are fine - they are absolutely terrible and she needs all the help she can get. Sym 1.0 and Sym 2.0 are fine COMPARED to Sym 3.0. There’s a friggin huge difference between those two statements, like I mean come on :rofl: Read what people write man if you gonna engage in a debate.

I feel like I’m going in circles here so I will keep it simple for you:

  1. Sym 1.0 + 2.0 are bad = needs help and buff.
  2. Sym 3.0 is worse than 1.0 + 2.0 = need to go back to the drawing board or fix her glaring issues.
  3. Either fix 3.0’s huge issues or go back to 2.0 and buff her instead of reworking and removing the original buff.

Hope that doesn’t confuse and it’s simple although I have my suspicions at this point.

Well because the statement is true, but to some eyes it isn’t so that’s to be expected.

I’m not too sure, but I can think of you as a semi passive player.

Sorry but sym has been the most powerful straw in the entire game, the shield gen has to go because of the pantheon tactic.

Considering her shield gen was her old E ability, but pre nerf beta version. To be honest I’m not sure if the ult trade was good, but meh it did serves some good purpose.

It’s too powerful when you get 75 from shield gen, 75 armor from torb and however much from brig and it’s too hard to counter even when set up fast enough at the first point.

Yes the ultimate defense if all goes well :slight_smile:. It was fun experimenting with that for awhile.

Definitely, it could combo very nicely with other ults as well as shut them down everyone seemed to be talking about how it’s just a widow counter but I see more uses for it.

Also the whole thing about no range is bs, she has an alternate fire.

I don’t think I was part of that discussion, but yeah she does have a range attack. I do favor the new one a bit.

Nah they said something about “little range” in the original post.

2.0 needs more than just “buffs” tho. from 1.0 to 2.0 what they did was give her buffs and it didn’t work for her because her kit as it was just not good for this game. Too many characters are mobile or just have such good range Sym can’t put her kit to act as effectively as she should.

  1. Her ult needs to be babysat so it doesn’t get destroyed. It isn’t what I would call “engaging gameplay” and it’s a pain to constantly stay near it so Tracer/Genji don’t destroy it. It also doesn’t help that it makes a really loud sound giving away where it is. Also, stationary items are a bad choice for this game because of how easy they are destroyed, Torb and Bastion suffer from this same problem which is why they are at bottom tier with Sym.

  2. Her kit was far too situational and didn’t have many uses.

  • Orbs were used to build ult quickly, that’s cool but after that, they didn’t serve much of a purpose outside of using them if you went on a flank adventure. Which Sym isn’t built to do.
  • You had 6 turrets but they were as fragile as paper and you received slowdown for when you used them, even removing the slowdown she still needed to be hugging a wall to place them and your options were limited conveniently. Like you mentioned, yes all maps have places to spread them but the problem is having the time and space to spread them without them being destroyed. The new ones are still fragile and you have 3 but the trade-offs are worth it in my opinion. They slow more, they have no slowdown, they can be thrown so you don’t need to be hugging a wall to place them, and the more HP they have makes them not get destroyed by a D.va or Sombra from 50 miles across the map with 0.1 points of damage.
  • Photon barrier was actually pretty decent but I didn’t make a huge difference in survivability because Sym still died to everything, only a little less this time.

3.0 does have some issues that I agree need some looking at for the future, like her primary not be as reliable as a primary should be because you use her ult fire more or that she could use either a shorter cooldown on her turret or at least one more. However, it isn’t worse than what we had with 2.0 and 3.0

Also, you shouldn’t be telling others how to engage in a debate when this whole reply was you coming across as very condescending instead of just saying what you needed to say without insulting someone’s intelligence. It going in circles because we can’t see common ground on anything.

She’s not fine tho. If she was fine then players wouldn’t be harassed to switch or reported just for playing her. And her pick rate wouldn’t be as low as it. Her kit isn’t good for this game and needed an overhaul in design. 3.0 has some issues that the devs should keep a close eye on for the future but this rework is a big step for her.

… okay? I know how I play and it’s not “completely passive”

I will say this and you can back up Overwatch developers if you want to, but for the fact they ignored feedback on Symmetra 2.0 for such a long time proves they had no idea what to do with her. Even with the excuses they say to back themselves up. They did not know what to do with her with all the constructive feedback 2016 - 2018 given them. Now we got Symmetra 3.0 and this is all they can deliver to us.

This is all they can design and if I was to be their teacher on this project. It’s practically a C.

Her harassment will continue if the teleporter is not executed well or letting the team die to massive aoe. That will not change and if you believe the developers will do buffs on her that would be a shocker. However seeing how toxic the playerbase have gotten I don’t think they will take long to do it.

That’s how you come off to me though. You don’t sound like you play her a bit aggressive since flankers such as Sombra and Genji give you a problem. Then you’re going to give me about an explanation between their pros and cons. When it comes to those encounters it’s usually who is good unless Genji has an ult.

Symm can teleport instead of fly so in some maps she might be more useful than Pharah because she provides more utility to the team and Junkrat is essentially a grounded Pharah and he’s always done fine

The best thing about her new teleporter is sending ults through them unless that’s a bug?

Junkrat is more then a grounded pharah his bombs bounce around it’s very different

Symmetra tp to orb people doesn’t compare to pharah flying in the air at all

This is just reaching

I’m not saying her orbs are bad. Her orbs are fine, but it alone isn’t enough, the other parts of her lack too much

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