Widow - HP reduced to 150. (175 was balanced for 6v6 but would be too strong in 5v5)
Sojourn - removed crit from rail gun
Mercy - GA CD increased by 2 seconds
Orisa - javelin CD increased from 6-8 seconds / spin increased from 7-8.
5 more bullets to baptiste
increased junkrat’s minimum grenade damage to 30
sojourn gets a slight cooldown nerf to her slide but for compensation she gets extra crit damage on railgun
roadhog reworked in the dumbest way possible, but it has been delayed to season 4
Orisa nerf, probably a nerf to Fortify’s duration by 1s or cooldown by 1s
Ramattra movespeed nerf during nemesis form, from 20% buff to 15%
Sojourn nerf, 1s longer slide cooldown
I have no idea what we’ll see. I think I want to try to temper my expectations and assume it’ll be more subtle adjustments further towards their rework goals (assuming they don’t implement any reworks this season, but I hope so). It is the start of a new season so they may surprise us in ways we might not expect, or go further beyond what they have been doing lately. It might also be just as confusing, head scratching or disappointing if they have other ideas in mind with whatever future plans we don’t know are in store. I notice some hero names are being brought up that I think don’t really need much change and probably just need “more space” so to speak to excel in rather than many raw buffs or big reworks. I think I feel I prefer toning down other heroes to allow them to be an option cause I do worry about constantly creeping up heroes that would have been just fine if other things aren’t in the way.