I’ve only played two matches so far. The first was on the new map, and upon leaving spawn the screen was tearing super bad, and once the action started the FPS went down the toilet.
It’s incredibly nauseating looking like this, and even more so with the FPS going down that hard.
Call me crazy, but I believe it could be that they accidentally dialed up ray tracing. Rialto’s final section seems to have higher reflections on the ground.
Before, I played this setting: OPTIONS - VIDEO - PREFERRED MODE RESOLUTION
Due to the raw horsepower of the PS5 and the simplified OW graphics, I never had any problem with “resolution” mode before. However, in S11 resolution mode is almost unplayable when you want to aim precicely. - Even though setting the mode to “frame rate” does not fully cure screen tearing, it reduces this to a point where you can at least aim precicely again.
Blizz devs, why suddenly a CARTOON graphics game like Overwatch can hardly reach 30 FPS in battle? Even a game like “Hogwarts Legacy” with NATURALISTIC graphics reaches 30 FPS in “quality” mode on PS5, and performance mode is only there needed if you want 60 FPS.
Upon playing more I’ve noticed that the game has been fine in the morning, from about 4am. I normally get on at that time for a few hours and it plays like normal; however, upon getting back on at around 11am and onward, the game is back to tearing and low FPS.
Yeah it’s inconsistent for me also. Makes me think something their end is causing it rather than locally. Would also explain how it wasn’t picked up in testing if it’s due to server load or something like that.
Man I’ve had some of those exact problems you mention before S11. It just got even worse now and it seems that they don’t test the PS5 patches.
S11 patch is just even more of a mess, with huge fps drops instead of smaller ones. S9 patch was the same. They patched it later but the game was still running poorly in some scenarios.
Since around Season 3, PS5 patches are a mess. Game audio is a mess and stuttery, up until today.
Ow2 was barely playable for the majority of it’s lifespan on PS5. It was unplayable with the S3 resolution bug, the S9 fps drops and the ones we have now.
the game is in a beta state on PS5 for 2 years now.
I had similar issue on OW1 years and years ago, and took them a month or so to fix it, if my memory doesn’t trick me, let’s see if this patch with PS5 fix also affect PC crashes.
Will edit this message with the results.
Edit - no, still the same crashes, time to forget this game for a while.