Competitve needs to have a separate casual vs team based ladder.
The casual ladder does need a role queue type structure.
The role queue should be primary & secondary preferred roles. Match maker chooses for you. Selects 2/2/2.
Team can vote to unlock your secondary (other) role to allow for flexibility. Unlock would not mean anyone can play anything. But if you selected Tank & Support, an unlock means you could play either of those, rather than being locked into Tank, like before the vote to unlock.
Match maker between the available roles (2x6) tries to have at least 3 per role available, allowing diverse comps if needed.
Casuals need structure. Pros need a separate environment.
Not sure what the JJnoak reference has anything to do with someone queāing as DPS, with similarly skilled players but being unable to play any hitscan Hero but shrug. Also, JJnoak is arguably the best OW player in the world. So yeah.
If Blizzard forced a role-que, it would be a terrible idea to mix and match. Role-Que should be paired with and matched against only other Role-Que teams.
I get your point, but I disagree with you on this. I believe the Comp community wold actually grow if they fixed the Mode.
The current problem with Comp is that this game cannot be casual friendly and actually competitive at the same time. Bizzard tires to have their cake and eat it too and itās not working (for Ranked Mode)
āRankedā Mode is broken AF. Things like Role Que, SMS protection and even Hero Bans would go a long way into bringing this mode back to life.
Some of us play OW only for Comp Mode, but canāt play anything past placements because of how broken the mode is.
Heck, Iād even take a āHardcoreā Comp Mode with the fixes that I suggested and give those that want a real competitive environment (for all ranks) access to something that actually works.
Either that, or if they go F2P, lock Comp Mode behind some type of wall for access.
To be honest, I think that big āreinstall the whole game for better harddrive/memory processingā was a preliminary step for making a Nintendo Switch port of the game.
Since thatās the most resource limited but popular system in the market. And ARM processorās inclusion would require a complete restructure of the game.
See you say that, but I am basically a hard stuck plat these days, LFG probably would work for me, but I feel/think I am far better playing solo as I can make plays all by myself even with wonky team comps. Donāt play enough and certainly wonāt play enough to test out your theory.
I think at this āRoleQā as the only type of queue in place aside for arcade and custom gamesā¦ or there are no sense to balance a game around the unique meta of 2/2/2 (we have 3 roles, and we play in six player teams, soā¦). Just like they, after some times, finally decide to get rid of duplicate heroes in normal / ranked games, they need to understand that these āfreeā meta can disrupt the whole game because they canāt balance this: is simply impossible. And the last PTR change demonstrate they are out of control and direction. Changes that do more mess then they try to resolve. And more they add heroes the more this balancing question become unfix-able and unmanageable if they donāt limit or put a control (like, at least, filtering selectable heroes) for the type of possible combination we can have.
We are at a point that we need a simplification, and focus, and i think we can have this if they put a 2/2/2 restriction as the only possible solution.
In any case this game seem condemned to meā¦ today i found an ex Top 500 Genji in QP versus me at low platinumā¦ but i found often masters / middle diamond in QP or Arcadeā¦ Match Making is so brokenā¦ his purpose is to found balanced game but is clearly unfulfilled, is a big failā¦ i can understand that i can play better than my rankā¦ but if the composition is gold ppl + dps master (or Top 500,
that also makes fun of you) u canāt win or have fun.
And today is full of smurf tooā¦ but is QP right? No, QP are to be fun, but this game is not really fun to me since more than a year and itās getting worse.
In any case, force role can rid of this stupid QP played only with DPS vs a team (usually the other) that want to win with a good composition. QP can be finally a train for the Ranked, because i think there are already many other option for losing time when u are annoyed, within this game or with other games.