there hasnt to the best of my knowledge been any valid data collected on what people’s overall preferences are
I prefer role-less queue, and I have a good memory for how the games went
the scenario described above was rare in the extreme
also: what was described above isnt throwing. throwing requires intent on that players part to lose the game. playing Bastion, Torb, or Symm (or any character, for that matter) does not in and of itself prove intent to lose
that data was and is usage data, not popularity/preference data
preference/popularity <> usage
it was (and still is) dismissed for multiple reasons, none of which was the reason claimed above
although the above is stated as if it is fact, it is an opinion
many people, myself included, disagree with that opinion.
I greatly prefer the freedom of role-less queue matches over the stale metas, excessive waits, and restrictions of 222.
For me, 222 was THE single worst change ever made to the game, with no close second
oddly enough, I rarely see more than 3 dps characters in the role-less queue matches I play. I see 4 or more in about 1 in every 12 matches