Role queue KILLED the game

Did you play old OW?
Have you played Open Que?

Both were garbage.

At least with role que, it forced people to think about what they were planning to do a little.

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Could you at least list all the problems role queue fixed? I’m pretty sure I nailed all three of them. The list of problems caused by role queue is fairly long so it’s not like you could match them anyway.

Too bad tens of millions of players over the past 6 years disagree, as seen by the shrinking playerbase. Not even new players can replace the ones leaving in droves due to awful match quality. If 2-2-2 was infinitely better like you claim then the player population would have grown after 2019 when we were still getting content, not collapse.

Why would I do that? The whole game sucks to play now compared to years ago, including nu-OpenQueue. It’s better than RoleQueue, but OW is practically unplayable unless you 6-stack OR you don’t care about winning or losing at all.

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Isn’t there and old post or quote from Jeff Kaplan saying if they had to enforce roles, they failed at balance?

I swear I saw that in 2018 or 2019.

and that’s the problem.

No one should be forced into a role they don’t want to play, the game didn’t come out as RQ it was launched as flex.

People cried that people weren’t picking hero’s they should, but those same people didn’t flex either. So the whingers got their way, we got 20+ mins on a good day to play dps and the game died in the butt.

oh there will be those that think the game died because of lack of content etc, but in reality, it died due to the fact that NO-ONE should be forced into any role when the game was never created that way.

MAKING people play other roles is the creation of strife. Prove me wrong.

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Yes. Because David beat Goliath that one time totally means you should intentionally put yourself at a disadvantage. The fact you’ve “seen it happen” doesn’t make it a reasonable choice, it takes a considerable skill difference to pull that off, in which case it doesn’t really matter what you pick, at some point you can have 6 pistol mercies beating a 2-2-2

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I’m just going to leave this here, since everyone apparently is ignoring this.

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How so.

You believe that 2’s work better over flex where people can change it up to compensate for the one trick hogs etc that never change.

You blame a tank/dps/heals when they aren’t performing to your standards, yet you rally around forced as being superior in nature. Yet as a dps in forced I am unable to swap roles with a tank/healer or even go those roles for a while to help out. Everyone whingers over one tricks etc. Forced created this problem, I for one, after 20+ minutes for dps role, will play what I like even at the detriment of the team, WHY, because its my right as a consumer and also its not against the rules to play said role, regardless of the outcome.

Now flex allowed people to adjust to the enemy team on the fly, forced allows nothing but selfish gameplay.

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It’s almost like they should do something to make tanks fun, and desirable to play?

Oh wait no let’s nerf them lol!

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I forget the details myself. But I do recall Jeff said he was originally against forcing roles. RoleQueue was absolutely a desperate attempt to save OWL and excuse current and future bad hero designs. It also killed 4+ dps comps in low rank lobbies at the same time as a bonus. They clearly didn’t think hard about all the potential negatives.

Funny enough 2-2-2 confirmed what the real problems with the game were. Bad management and bad hero design. Sigma immediately caused a stale year of double barrier ruining another OWL season and the tank role for everyone else. The harsh 2-2-2 changes basically became pointless and Hero Pools had to be added to OWL to save it.

Ignoring what? Everyone knows about the existence OpenQueue tab. It’s not even remotely the same experience as 2016-2017 OW. This thread topic is about RoleQueue tanking the game for the worse, which it did. Why is it whenever I see a mf drop some harsh truths about 2-2-2 defenders resort to the “then play openqueue” card? :laughing: Is that all the ammo you people have left?
No one wants to play your game anymore. Like 98% of the players left

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Even in OCE it doesn’t.

Role queue works great if you want to play anything but DPS…

Also playing support and tank is very boring and punishing so… ya I don’t play overwatch much int he last 2 years.

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It’s interesting people usually don’t like to play tanks and to play against barriers. but it seems blizz really obsessed to educate people to play tanks. For what?

Kinda, it raised match quality but you cant have the most popular role waiting 10mins + for a game.

The true killer of overwatch was brig.

To me it felt like RQ was rushed and feedback was ignored, now it feels as if Blizzard or the Community deems it as taboo to go against RQ.

If RQ could become the main mode without that much experimenting and feedback between player and dev, why can’t we try to revert it again?
Many of the issues it tried to fix have been fixed or have gone in the opposite direction, still plenty of other things we could try to fix those issues too.

I don’t see why we shouldn’t revert it, there was a big part (to me it felt like the largest part of the playerbase) that said RQ shouldn’t replace OQ.
The main point is to test it and see how it goes, we do a 2 to 4 week beta period and then we fully initialize it.

I do personally feel that it has killed the game, so many players have left and it kind of has lost it’s spark.
Originality in comps had been lost and it just wasn’t that fun anymore to even watch the game.
I really wonder why they just decided to do it out of the blue, there were so many options they could’ve taken from there.
Since that first drastic change… well it has just kept coming.
If they are open about reverting changes, why not start with this?

Cleaning up becomes much easier if you try to get at the root of it.

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QPC has no MMR on it, this is not a viable option.

It 1000% killed it but mindless fools who can’t accept that certain heroes needed actual changes are why we have it. Role Queue was a band-aid fix for balance problems for the heroes just as much as 5v5 will be. Both are not fixes to balance problems but people here don’t understand that both are being treated in this form.

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ITT what survivor bias looks like in a game.

Of course everyone here thinks RQ is great. They wouldn’t be playing the game if they didn’t. You have to also ask everyone that quit to have an idea of what it did for the game.

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At least they’re attempting to balance the heroes for 5v5 before it’s introduced this time, unlike when they introduced RQ/2-2-2.

But with the balance teams track record, it really doesn’t inspire any sort of confidence :rofl:

I think matchmaking killed the game. Even the dumb devs themselves said that they need to do a better job of not placing people in unwinnable games. But this has been getting progressively worse, especially in QP. I think they’re just incompetent.

Yea I have absolutely no hope at all for that to go well honestly. They can try but no way it won’t be a huge mess, probably bigger than the transition from open queue to role queue.

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