Hear me out. There is a community of people who enjoys earning xp while playing against bots. Perhaps this is why Overwatch is working on PVE. The problem with playing against AI now is,
There’s currently about a 75% probability that every game you play will have excessive DPS (3-4).
Excessive DPS comps are much more likely to lose the game and 150xp for the whole team.
Excessive DPS comps create a miserable game experience. When you lack healing, you spend half the game looking for health packs, getting killed, and walking back from spawn.
To the excessive DPS apologists who invariably insist, “It’s just bots dude, chill”, that’s exactly the point. Losing a miserable game and spending half my time looking for healing or getting killed and walking back from spawn does not promote a “chill” or relaxing game experience. It promotes misery, loss of fun, and loss of xp and rewards.
I wish Bots offered role queue for those who want it, so we could actually practice proper comps, and have a more enjoyable game experience.
It’s really not needed, my guy. Any team comp in that mode can beat the bots, and if you can’t, it’s not a team comp problem, it’s a player skill problem, I promise you, I’ve seen it all.
Personally, as someone who plays a lot of VS AI, I’d prefer it remain open so I can quickly compensate for anyone who is struggling on any role. The mode is already too easy as it is. Two supports in that mode is overkill. And people use it as a mode to practice in. It’s not serious enough to limit in the way that you want. If you think the team needs a tank, go ahead and be a tank, but role queue in a training mode will make the queue times blow up and create a leaver problem that already plagues the rest of the game.
Yes, I’ve seen straight healers or straight dps beat bots easily. But you can’t always carry a team where two of the three dps’ do less than 1000 damage per game. Even if you can, it makes for a miserable game.
Allowing others to have role queue doesn’t require you to role-queue. As in Quick-play, you can choose to role-queue or not. Not allowing people to role-queue if they want to is what limits people.
Maybe against ez bots in OW1. You go into hard bots now, and you’re going to be playing a 3-4dps comp with 8 year-olds, 75% of the time. On average, two of the three dps’ will score between 700 and 1000 damage per game, or just run around the map without even contributing to the game. While it’s usually possible to eek out a win, it still generates much more losses than when you have a reasonable comp. It also makes the game-play miserable.
When i want to mess with bots i only do the hardest 1s, their AI scripts are weak and predictable. The the challenges i havnt had time to do any bot runs in OW2
Oh please you are not. I recognize at least 50% of the VS AI community having spent hundreds of hours in the mode and they’re all good players. The noobies are bad but they’re bad in every mode. Role Queue won’t help you there. 90% of the matches are won on some cheese ultimate from Dva, Junkrat, Torb, or Hanzo.
If they put RQ in a mode that already struggles with a smaller population, it will absolutely kill the mode. If you lose an AI match oh well, it only lasted 4 or 5 minutes. Just move on the next one and avoid some teammates like I do.
That’s how it should be tbh. And with RQ you will only get one tank anyway, you know, eventually, after a 45+ minute wait in the queues.
And I probably play that mode more than you or anybody on these forums, so you don’t need to tell me the way it is because I see it daily, and it’s like 7 games with “proper” comps, aka 1-3-1 or 2-2-1, and maybe 2 or 3 games where you get 4 dps, and, again, I cannot stress this enough, ANY COMP CAN BEAT BOTS. Just 3 or 4 human players can beat bots in 3v5 and 4v5.
If you are struggling to beat bots with 3-4 dps, the problem isn’t the comp, it’s that the players ARE BAD. Role queue will not fix bad players. You are probably the only person on the planet who would request RQ in a training mode used by maybe 5% of the entire Overwatch community.
How are you determining how it “should be”? For example, role queue for Quick Play and Competitive only allows for 1 Tank, 2 DPS, and 2 healers. Why doesn’t Overwatch recognize other comps as how it “should be”, if that’s the case?
How many hours do you have in bot games? I’ve got 853 hours currently. Even if that isn’t as many hours as you’ve played, it’s enough to know which comps yield a higher probability of experiencing miserable losses and game play.
Unfortunately, that’s not what I’m experiencing. Maybe 3 out of 10 times I get a proper comp. The only reason it’s that high, is because I end up playing support 85% of the time, just so some tool can get in his 754 total damage per game as Widowmaker.
You’re talking about what’s possible. I’m talking about what’s typical. Yes, I’ve been on teams with straight dps that easily defeated hard bots. But that isn’t the normal experience, especially since Overwatch 2. It’s now flooded with 8-year olds who barely know what they’re doing. The average experience is now miserable when you don’t have a proper comp.
Exactly. Overwatch 2 brought in a bunch of 8 year-olds and others who barely know how to play the game. The benefit is quick queue times. The draw-back is that you’re going to end up with 3-4 dps, and two of them will score a total game damage of 750 - 2000.
In the games I’ve been playing, there is a noticeably higher percentage of wins with proper comps vs. 3dps comps with solo or no healer.
It takes only seconds–most days–to get into a bot game. That wouldn’t be possible if there weren’t a lot of people playing them. If Overwatch didn’t recognize the popularity of PVE, then why are they developing a PVE element right now? Where did you get your 5% stat from? How do you know what the percentage is?
No way man, just no freakin way. I can’t believe what I’m reading. I regularly played these on ‘hard’ mode when i was bored or drunk and there’s no way you would lose vs these bots, not even with 5 (or 6 in ow1) dps.
Are you like low Bronze or something? Not being judgemental here, just honest question.
Dude, you’re taking a training mode waaaaay too seriously. Blizzard doesn’t care. If they did, they’d bother to program all the heroes. Nobody I know who plays the mode would want a RQ mode for it, most people use the mode to try different things. Can’t really do that stuck in a role. Honestly, if you’re losing THAT many bot games where you really feel like it needs RQ, then it’s highly likely that you just need to improve at the game because you’re the common denominator there. The mode is fine as is and will benefit nothing from RQ, but I am done with this discussion now, good luck with your request.
What’s possible is not necessarily what’s typical. Yes, I’ve been on teams that beat hard bots with 5 straight dps, or won with only 4 players vs 5 bots. However, that’s not the average game experience. OW2 brought in thousands of 8-year olds and noobs who insta-lock Widowmaker, then score 750 - 2000 damage per game. And they often refuse to play healer or tank, even while the team is seconds away from losing due to lack of healing.
Alright well that sucks for you but I’m not sure RQ would be the answer for this. It’s very niche, almost no-one plays it and i don’t think RQ will help. But hey, hopefully the upcoming PvE will be good.
They’ve added a lot of new bots, and are currently developing a PVE missions add-on. If they didn’t recognize a desire to play vs. bots, why are they doing these things?
Role Queue doesn’t force anyone to play a role. As in Quick Play, it simply allows people who want to play with proper comps to play with proper comps. Why did they add Role Queue to Quick Play, if no one is interested in playing proper comps?
One person can’t always carry a whole team to a win. In Overwatch 1, I very rarely lost a bot game. OW 2 stats show that my contribution to the team is still very good. However, since OW2 flooded the system with noobs, wins have gone down by an estimated 10%, and the quality of the game experience is 50% more miserable, even when you win. This is almost always due to lack of healing and insta-lock Widowmakers and Sombras who score a total game damage of 650 - 2000 dps.
As in Quick Play, role queue forces no one to play a role if they’d rather play without Role Queue. It simply allows people who want to play with a proper comp to do so.
You know, I have always dreamed for more ways to play AI.
Imo, I would leave the open queue of ai mode without role queue open for players who don’t care about having a balanced team. But I would wish for role queue for player who actually enjoys more practicing with a balanced team.
There were also times ais sometimes even has 2 Bastions, 2 Cassidys, 2 Soldiers, 2 Tracers, etc. and I felt like that wasn’t fair because ai gets to have No Limits on hero selection. So it gave me an idea of what if players are also given an option to play No Limits AI or Role Queue No Limits AI.
It would be so much relaxing and enjoyable!