Right? I had a DPS Q in quickplay, last week, that took 35 minutes. By the time I actually got a match, I almost didn’t want to play anymore. Only reason I even stuck out the queue was for a loot box.
I’m a console player, and I don’t own a tablet or anything like that. I have a phone, but as you can imagine, it’s not the best viewing experience for something like Netflix or YouTube, when you are doing it constantly.
Also, i dont want to watch/do anything too engrossing, for fear of missing out on when the Q is ready. Also, it’s really not fun to watch something, like Game of Thrones, 10 minutes, at a time.
I always hate that as a response.
“I want to play DPS (in 222).”
“Well, wait 20 mins, or play Tank/Support, bro.”
Well, I hate to tell you, that most people don’t have the patience of a bloody Buddhist monk. Waiting 20 to 30 mins to play a match that lasts half the time (or less) is no one’s idea of fun or enjoyment.
I think that’s a good way to put it.
Here is the thing, though, role Q created its own issues and exacerbated others.
Q times, except for the very tipy top, was never an issue, but now they are. And, because of this, especially for DPS, I have noticed an uptick in Damage Supports.
Did things like Battle Mercy happen in pre-222? Of course. But, it seems much more frequent now, as DPS players are trying to dodge the long queue times. And, because you can no longer swap roles, if you get one or two of these battle supports, on your team, it’s pretty much GG.
That is your opinion, based on your experience. That is not been true for everyone.
I even just gave you an example of that. I’ve seen more battle supports, in 222, than I ever did before. And, believe me, when I have those players, on my team, my match quality is definitely poor.