Don’t do this.
Nobody on these forums use their brains when it comes to Roadhog.
Don’t do this.
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Roadhog can consistently combo (ability + primary + melee = 3 actions), specific targets.
As a Roadhog One-Trick, I fully embrace the buffs.
However, here’s the thing, it’s going to feel like trash because over half the playerbase is below Diamond (this was confirmed).
Roadhog is now viable.
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HERE’S THE THING
Some characters that Hog “should” be able to kill, don’t die.
With Ashe and Ana and Genji and Tracer, I only kill them half the time (if that), with a fully demonstrated combo.
His spread wasn’t tweaked like Reaper’s was.
He still struggles with small targets.
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Yes if you play a thicc hero like Zen or McCree or Torb or Pharah, you’re basically dead- but you have the range advantage where Hog doesn’t.
He only has hook, if he misses that, he’s gotta wait 8 seconds. Therefore it is a skill-shot.
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Not only that, If Roadhog flanks- a GOOD team will kill him.
Contrary to popular belief, Roadhog is NOT Tracer.
He has no mobility.
He can not flee.
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Most DPS characters put out more than 150 damage PER SECOND, don’t even get me started on if you have a Mercy or a Zen for their buffs…
Most team compositions have 2 DPS, so that’s ~150x2 per second.
Roadhog will melt.
If he heals, he can’t shoot back- and then becomes a free kill if he’s got terrible positioning.
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FlankHog is good against uncoordinated teams.
Keep in mind, Roadhog is a tank and is DESIGNED to make space, like D.Va or Zarya.
How do D.Va & Zarya do that?
They kill you.
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Hog doesn’t feel good to die to, but it is the fault of you or your team in the end.
If your Reinhardt moves, you’re at a rank when your team is bad.
Roadhog isn’t like that for every rank.