Roadhog needs a nerf

Ill be the one to say it. ive played a good amount of hours this past weekend for the comp drive and was having GREAT games. As of today, EVERY SINGLE GAME is a hog player with the new re-work and he seriously needs a nerf. He is basically sigma and hog combined without the shield now. He can absorb bullets (SHOOTING THEM BACK at the same time), hooks AND has the biggest self heal surplus. He really just doesnt die after SO much damage and im sick of the ‘‘skill issue’’ replies. I had a fantastic weekend playing comp drive, I won so much I completed all tiers. As of today, totally different game in not a new challenging way due to roadhog being OP.

6 Likes

yeah they replaced hook 1 shot with being able to absorb and spit out huge amounts of damage

1 Like

the amount of damage he can tank too with healing himself has always been his advantage so im just confused as why is he able to absorb even more AND ALSO SHOOT IT BACK?

1 Like

People will get used to not shooting the vacuum

2 Likes

he just didnt need it to begin with is the point, he was able to compensate with self healing. why make him even stronger to that extent?

3 Likes

Don’t know why they gave him an ability that punishes you because your teammates shot at it. They should know how popular those are by now.

4 Likes

Genji reflect: ?

At least they have time to hide after their stupid shoot onto the vacuum

I think, for now, it’s his perks that need looking at. I understand the direction they was going with but I think the might have made his perks a little too strong. After that, tweak the percentage of damage consumed and the damage it does.

I will say, my man is being played very aggressive right now and it’s kinda fun to watch

1 Like

now i understand why ana’s minor perk was buffed

imagine if sigma had a self healing pot that grants more than half health, people wouldnt be too happy. thats hog right now. Overpowered. Thats all im saying

1 Like

It’s so unfun and I feel the same way, for the love of god revert the rework

The problem was and always will be that this high damage-dealing hero has so much HP and self-sustain. Then he gets the bruiser passive (which I’d argue is the most corny, overtuned passive).

Gut his self-healing if he’s going to have a damage mitigation ability and keep the high damage.

1 Like

He still 1 shots btw it’s just slightly harder and that’s it.

Every forum complaint is a 5v5 complaint in disguise.

2 Likes

It’s too early to tell lol. It’s been barely a day. People are still adjusting to his new kit and his counters are different now.

1 Like

oh so he’s just insanely powerful now. great.

He CAN still delete combo BUT, you’re given a much wider window to escape or be saved. If he kills a 250 HP target by himself and they’re full HP, he hit everything exactly as he needed to. It’s nowhere near as effective as before. Now hook is better on out of position targets not at full hp or for hooking the tank out of position when their cooldowns are spent

1 Like

Doesn’t matter what they do to Hog, people will perpetually complain.

3 Likes

Doesn’t matter if it is constructive criticism, there will always be someone in a community who acts like they are better than everyone else. People are allowed to give their opinions weirdo.

Well, it depends on what people didn’t like him about him.

For me, it was that he’s a high-damage, high self-sustain, high-HP tank. And…they didn’t do anything to adjust that. If anything, they encouraged it further by letting him mitigate more damage and still kept him high-damage. The one shot being gone doesn’t matter to me because that was never my issue with him.