happened to me twice in a single game, and it started to happen frequently and should be looked at.
Hooked Ana was in LoS and yet the hook broke for no reason in my last game. I don’t have any vods, but there’s plenty already showcasing the issue.
If I recorded everytime the hook broke for no reason there’s would be atleast 20 times where it happened in the last couple of games.
Also the hook breaks on Mercy more often than actually working as intented.
compilation of threads reporting the same bug in the last 17 days.
I have another video with this but I’m not about to make you click that much
his hook breaks randomly alot for no reason
Ever since patch 1.26.0.3 This bug happening multiple times every day. it is one of the most frustrating things ever I really hope Blizz fixes this soon
After the recent patch with Summer Games, I’ve noticed that Roadhog’s hook is acting weird. For example, I was about to hook and kill dat annoying Genji, I throw my hook, hook sticks on him, but after less than a second it releases him. So It worked like Brigitte’s whip, but without knocking back. That happened on Ilios Lighthouse point, there were no walls or something like that. I just didn’t hook Genji.
Did anyone experience same thing or is it just me?
Roadhog’s hook has always been buggy (to some degree). It seems inconsistent when it breaks when they are objects around and when it doesn’t. Sometimes it feels like you have hook 1.0 return for a play and others it feels like hook 6.0. That’s not what I’m talking about though!
The hook is SERIOUSLY bugged as of the patch around 2 weeks ago. Harbleu has been noting this on stream, threads have been made on reddit. I can’t post links here but I would be happy to send you multiple videos. Check t…
ms/v/s!AqB7iV9Hfexf2GV6F-RONgHN-KcU
Here’s a clip of roadhog’s hook breaking on a McCree for no reason.
This started happening with the same patch that Wrecking Ball was introduced. I know there’s LOS checks but with this patch something changed so that on a semi-regular basis hooks that happen in wide open areas with no cover will sometimes break. It was very noticeable as soon as the patch hit.
I don’t see this on the known issues list though, what would it take to get it there?
Thank you for reading through all the reports
I’m a hog main and this has been driving me NUTS! For a while I thought it was my latency, then I just thought I was going crazy. This needs to be fixed! A mercy should not be able to guardian angel away from a hook that has landed! It’s really effecting the game and making hog not nearly as viable as a choice when his hook only lands 50% of the time
Hi everyone, hope you all are doing fine.
I just wanna talk a little about Roadhog’s Hook ability on how it’s functioning currently.
First off all, I would like to say that, Hook is currently one of the most bugged ability in the game as it’s suffering from some long time common issues that haven’t been fixed yet.
The most common one is that the hook automatically breaks when a hero uses his/her mobility ability even though the hook was connected on his/her and the hero was clearly not behind…
I have experienced myself, probably around 5 times, that Roadhogs hook will grab someone and just lets go as if if were a genji deflect. Honestly, not even a genji deflect, because during that animation, it doesn’t latch on, when this happens, it will actually latch on and then just let go. I actually have it recorded on live stream, and if you go to my Instagram page, Instagram dot com / wulfgawd13, the very last video I posted was oriented around this very bug.
This started happening with the same patch that Wrecking Ball was introduced. I know there’s LOS checks but with this patch something changed so that on a semi-regular basis hooks that happen in wide open areas with no cover will sometimes break. It was very noticeable as soon as the patch hit.
I don’t see this on the known issues list though, what would it take to get it there?
Thank you for reading through all the reports
I’ve been an avid Roadhog player since at least season 2. You would call me a roadhog main but he’s had some big issues since his 3rd big chance. Seeing to his damage, attack speed, and hook changes.
Let me be perfectly clear. The release version of his hook needed to be changed, and I’m glad it did but the change with LOSing the hook is at a point where it’s extremely unfair to play with. I couldn’t begin to count the amount of times where Jeff Kaplin’s big sweaty hand would get in between me …
See the video for the bug. I play with an extremely stable wired connection on XBOX. Not sure what could have caused the hook to break off of Zen here:
Lately I’ve seen on streams and in my own gameplay where the hook has still been buggy. Disconnecting off of heroes that should be pulled but that’s already been said. I’ve experienced a bug that once I hook someone the hook disconnects and then keeps going forward. This has happened to me three times and during one of my times it disconnected off a Mercy, flew forward and hooked a Zen.
I’m not to sure of this has been stated already but please have a look ^-^
Basically if you try to hook someone there’s a chance that the hook hits them, makes the ‘connected’ sound, then breaks off similarly to how it would if something obstructed your view midway. Taking a highlight shows the hook missing the target instead.
This is a link to a recent Reddit post containing examples taken from streams.
https://www.red----dit.com/r/Overwatch/comments/99fn4l/roadhogs_hook_has_been_broken_since_three_patches/
Here are two examples from the post:
https://clips.twi---…
The hook disconnects for no reason even if in perfect line of sight, sometimes it even says “enemy hooked +30 fire” and disconnects, other times it teleports the hooked charcater on your left/right or on your head, let’s not talk about the rng damage u are able to do as follow up, there are plenty of clips and reports talking about the hook being broke and disconnecting for no reason, it’s been 3 patches, please list it in the known issues and stop acting like it’s working as intended, this bug …
ow team should get their sh/it together and atleast acknowledge the bug.
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as of 12/18, hook still breaks for no reason or misses even with a direct hit
i was in QP and the hook kept breaking i thought everyone was just break LOS but i hooked a zen in an open flat area with no cover and it just broke, it happen as of 7/19