Roadhog hook combo

Genuine question, is it actually a one-shot if it requires a combo to do?

It requires a hook, a shot from his gun, then a melee hit. I dont know but when i think one-shot i genuinely think its an actually one shot, kinda like a sniper headshot, or something like Doomfist rocket punching you at a wall.

But even then this isn’t a one shot either. The punch does damage then hitting the wall does more. But yes, One-shot in OW player base is used for anything that kills someone quickly.

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I think it can fairly be called a one-shot because despite multiple instances of damage being involved, landing the hook virtually guarantees that the next shot will be a kill.

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It’s not since it’s multiple hits. I usually just call it a kill combo. He can one shot people without the hook anyways so saying Hog has a one shot is still correct.

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Hookshot can be mitigated by Zarya bubble and other defensive abilities because it’s not a one shot. There’s nothing you can do to save someone from a Widow or Hanzo headshot, the true one-shots.

Realistically no, I always say One-Shot Combo as OHK and OSC are not the same.

They are different yes. One shot combos are different from genuine one shots.

One shot and one shot combo are different things.

Widow m1 - 1 shot.

Hog hook + m1 + melee - one shot combo.

It’s called that because it’s basically an instanteous kill once they’re hooked in. Just semantics.

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I count one shot, as single button presses.

Lucio boop; one shot potential
Pharah concussion; one shot potential
Orisa halt; one shot potential
Zen volley; one shot potential
Doom Punch; one shot potential

You get the idea.

I don’t think it matters as we all know what we’re referring to, it’s just semantics

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No.

The more accurate term I feel would be “insta-kill” or a “one shot combo” if you’d like…

But not a one shot. A one shot, is just that. You die in one shot, and for Overwatch majority of the time that means a headshot or an Ult.

Hog’s Hook combo, is not that.

Semantics. 1 shot" is performed by a single character to 100–>0% almost instantly. Most characters have no counterplay to it once caught. The fact it takes one button or 3 buttons is meaningless. It can be prevented, with bubbles, immortality field, boops, etc, but +90% of the time, it won’t.

The same applies to combos like junkrats trap+mine or mccrees stun + fan the hammer, but those are much harder to pull off than hooks

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Not really a one shot imo because it can be interrupted. If you see an enemy hooked you can use bubble as Zarya, any kinda of boop/stun to make the hog miss follow up shot, or Bap lamp. You can’t do anything preemptive like that to prevent a widow headshot. Once she gets the headshot your dead.

The best way to look at it is basically a combination of moves or abilities that results in a kill in relatively quick succession that isn’t something that requires too much mechanical skill.

After all, we all know that two headshots would be a quick kill for most heroes. But these situations are very difficult to do.

So looking at something like Junkrat’s Trap and Concussion Mine combination is basically a one-shot kill combo. Charge is a one-shot kill, and so on and so forth.

This doesn’t mean that there aren’t ways to break them for certain characters or that certain characters can escape this situations. Cassidy Flashbang + FTH combo is slow enough for Reaper, Mei, Moira and a few others to escape. Zarya can a Hook combo (but this is normal for most Tanks, as Roadhog’s Hook combo doesn’t do enough damage for the kill), Genji and a few others could do it too.

Their difficulty and infrequency is balanced by the fact that Roadhog (and others) require cooldowns and combination of abilities to make it work. In exchange for a less mechanical requirements than Hanzo or Widowmaker would have. Roadhog’s own hook, for example, is much easier to land than Widowmaker’s or Hanzo’s basic shots.

Barriers are pre-emptive, as well as other defensive skills that exist. Genji can deflect Widowmaker’s shots back at her and effective counter the one-shot attempt by taking a pre-emptive stance against her.

If hook is a one shot, shatter is a oneshot. Would you call shatter a oneshot?

I guess I used the wrong word. What I mean is that if hogs hook connects there’s stuff you can do to prevent the extra dmg needed for the combo. But if a full charge widow shot hits your head then you’re dead unless you’re under a Bap lamp.

That’s fair. There’s a greater mechanical challenge involved in that too.

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Well there’s nothing YOU can do to prevent dying after getting hooked unless the hog is particularly bad, it’s all up to your team to save you at that point.

It is pretty much a guaranteed kill that it actually feels more like a bug when the shot fails to kill someone at times.

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well yeah that’s my point. If everything goes normal for the hog he will get the combo. But I think you have to make a distinction between one shot combos that can be countered like Doom punch or hook vs the ones that can’t be countered like widow headshot