Rip sojourn. I will miss you

Rip my croissant character :frowning: . I will miss playing you. I force fed people many croissants.

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Reason? not known

If you are talking about the balance changes, you actually get more spray value with Soj now.
Its less of a nerf and more of a buff

I’ve been saying forever that Sojourn mains don’t actually exist and as soon as she stops being S tier they’ll all magically disappear.

Just meta slaves :man_shrugging:

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What happened to Sojourn? I thought she was net buffed according to the forums lol

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The burst damage on rail is what makes her valuable and fun to play. Spraying projectiles isn’t fun. And when you do land your rails you don’t get rewarded really. I would rather they nerfed the hitbox on rail than to change her to be unfun to play like this season did.

Basically, fire rate increased from 14 to 16. Damage from Railgun reduced from 130 to 100. Charged Railgun shots now pierce all targets (still blocked by all other defensive abilities and barriers).

This means that all charged railgun shots are now a net loss at 100% charge for ammo consumed, regardless of critical hits or not. Additionally, Charged Railgun shots are still capped at 50% critical damage on headshot.

She’s still at negative win rates for all players under Grand Masters, and still having one of the worst win rates overall amongst the damage-role. But, according to the developers, she’s now in a position where they can tune her be a little better for everyone without breaking the higher ranks.

We’ll see. Spread wasn’t adjusted with the faster fire rate, so hitting spread at 12 shots will occur at slightly faster intervals (so burst-fire timings will need to be adjusted); her damage is fairly anemic on armored targets and she’ll be hitting as hard as a Hanzo or Widowmaker bodyshot with Charged Railgun headshots on Tank-based targets. She’s likely to be in a worse position in this season for the majority of players, but this does give developers a bit more opportunity to see where they can adjust her to improve her general player for most of the playerbase.

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I’m not a meta slave. I just like having fun with a slide and rail gun that actually does good damage. I one trick heroes. I never even play meta.

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You uh…deal a little spary damage and THEN LAND THE SHOT?
or is that option not a thing anymore?

Its not the end of the world, its working fine - all you need to do is change tactic a little.

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ā€œnever even play metaā€

one tricks the most disgustingly overpowered meta dps of the past 2 years

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Hasn’t been a thing for about a year now when they changed/normalized her charge gain.

My DPS of choice is usually Echo, but if I was any damn good at Sojourn Id probably play her a fair bit, even outside of meta. Combo weapons, like using a weak but rapid primary fire to charge a big burst-damage railgun for example, are satisfying, but I am just no good with her gun.

I cannot believe it took TWO WHOLE YEARS before they addressed the burst issue with Soljorn, IE railgun headshots.

I have said it for years and will say it now. Headshot spam makes this game boring. Nerf headshot criticals already. Make real skill be the highlight of your game.

rip Sojourn, such big nerfs…

  • Secondary fire projectile no longer requires Overclock to pierce enemy players.
  • Energy charge rate increased from 100 to 120 per second.

literally unplayable

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what do you mean by ā€œactually does good damageā€?

the gun still does damage it just takes longer to charge

I understand exactly how you feel. Just ignore all of the haters. They have PTSD from getting railed constantly.

It always feels bad when Blizzard ruins another character regardless of whether or not the community at large likes or dislikes them. I just want more fun heroes.

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Yup. Couldn’t be me :tipping_hand_man:t5:

That doesn’t give PTSD, just a very good time

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Shame.

Shame.

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Lol I still do actually like playing Sojourn. She’s just not my ā€œI’m getting diffed on Tracer so I need more power for less skillā€ pick anymore

:face_vomiting:

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