Riot vs Blizzard ,Riot dunks on blizzard

Arena FPS? (Quake, Unreal Tournament, Painkiller, etc)

Arcade shooters? (Call of Duty, Halo, Gears of War, etc)

Sports? (FIFA, Madden, Rocket League, etc)

Racing? (Gran Turismo, Forza, iRacing, etc)

There are other esports too and let’s be honest their fighting game isn’t going to trouble the premier 1v1 fighting games like Street Fighter, Mortal Kombat and Tekken so I’m not sure that even covers FGs as an esport. Has it even been confirmed as coming to Xbox, PlayStation and Switch and when?

Your whole argument doesn’t add up I’m afraid.

Dangerous dave battle chess prince of persia are my child hood memories, im pretty sure i have tried might n magic but was too dumb to understand, i didnt have a computer back then had to play at my cousin bros house, and he was into linux and stuff, i still remember him using a floppy disk to boot into linux for dual booting.

LoL wouldn’t have been possible if it wasn’t for DotA/Aeon of Strife. Valorant wouldn’t have been what it is today if it wasn’t for Team Fortress 2 or Overwatch. Hearthstone is still a more innovative game than Runeterra. Blizzard tends to be one of the first company to take risks in creating new/hybrid genres instead of playing it safe with what already works.

Riot also takes risks but they seem to play it a bit more safe with what’s been established to work in the past and they combine that with new ideas.

All of them are dead, i mean quake still runs their championship with rapha but arena genre is dead for now.
Overwatch is the closest to arena shooter genre thats still surviving.

That scene is pretty small.

I can only take rocket league there seriously as a esport.
Its certainly is one of a kind, i would love to see some competition there.

again these scenes arent big.

Like when you think esports, its moba rts tactical shooters fighters.

They have ticked of two really well and entering the third.

I mean if the other genre’s u mentioned were popular, you cant rush these.

Like they have succeeded in both moba and tact fps space, they are taking a shot at fighting space, i love tekken to bits but the only real competition are SF 5/6 and super smash.

From the looks of the game they are trying to grab the SF6 space.

I have no idea if they will succeed or bomb, but atleast they have a clear direction in how they want their games to be.

That’s because that’s exactly what happened. Rapid advancements in hardware during the 90’s and early 2000’s made rapid and varied experimentation possible, which led to the first generations of all sorts of funky cool stuff. As is the way of things, that led to a few standouts which became the foundations/templates for 90% of all games out there today.

And then people realised how much power and money there was to gain from the normalisation of computing technology, and it all went to hell.

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valorant development started in 2014, when overwatch was just a teaser, i mean there would have been leaks within the industry before that.

But still it wasnt like they started after seeing overwatch sell 50 mil copies.

They are inspired by cs go and tf2 and they have leads from both the project hence the game has the feel of those two games.

I mean tf2 did this before overwatch.

Every game of their was done before

Dune 2 - Warcraft - starcraft

Zelda - Diablo, though diablo had a lot of uniqueness.

Everquest - WOW

DOTA - HOTS

Like lets not pretend here like dota was a blizzard creation, it was a mod just that old blizzard was nice enough to support it.

Riot arent the first and they do play it safe, but they get it right interms of being focussed for esports.

Okay. I’m sorry but your biases are clearly on display with that response and I’m not sure there’s much discussion to be had.

The claims and arguments just don’t hold up to scrutiny.

I mean right now your a company entering esports game making scene what would be your order of scenes you would focus your games on.

Tactical fps and moba are too huge to be ignored.

Battle royale comes third though its still very relatively new to the scene.

Fighting comes 4th

Then other genres.

Rocket League is a outlier in that its so unique by itself.

Obviously you will go for the big pie share scenes.

That’s the exact opposite of what Blizzard did. They took a bunch of success stories from other places and made their own games out of them.

Warcraft is Dune in Tolkien world.
Starcraft is Warcraft: Warhammer 40k edition.
Diablo is literally a tabletop RPG for PCs.

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What’s your point? I’m saying what you’re saying. Every game is borrowing ideas from previous games. And some companies take more risks than others, it sometimes pays off and it sometimes doesn’t. Neither is right or wrong and I’m not saying Blizzard is better than Riot or vice versa.

If anything, Blizzard as a company might have downgraded in the recent years due to bad management, scandles, and many employees and directors leaving or being laid off. Things might improve again for Blizzard however because of Microsoft taking over, but we’ll see.

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Yeah. But I don’t think it has been all that bad.

Bethesda has pretty much made a name for themselves in “large buggy open world RPGs” - and arena / daggerfall were pretty different than what we got now - while you can see here from there, they did make a new thing out of it - which they can call their own.

Minecraft while not totally new did well, KSP wouldn’t have been possible without the newer hardware, Terraria was different enough that it is it’s own genre, and has spawned a bunch of other similar games.

Things like AIDungeon and it’s more successful spinoff NovelAI are legitimately new, and created out of more powerful hardware and serious advancements in machine learning.

And while you can trace games like Rimworld back to earlier ones, I think they have brought enough newness.

And even if there is a direct path back, I’m happy to see old school roguelikes still trucking along with titles like Caves Of QUD and the like being good.

We are also seeing VERY polished titles from small studios making the best of more modern engines, like Valheim.

Like I don’t think Gaming is bad now, but I REALLY miss companies like Bullfrog which did basically keep spawning new genres every few games they put out.

We have hit an area where I kind feel like we have stalled a bit though, I fired up Middle earth: Shadow of War in the last week, and honestly, it could have come out this year, not 5 years ago.

I guess it is a mixed bag.

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The main issue i see now is in 90s - 2000 they made so many new genre’s based on the technological advancement.

Also most of the games tried to be more than their genre, they tried to be their title.

But nowadays everything is especially AAA games are almost railroaded into genre presets.

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I agree there, but I am still pretty happy to see some of the more indie places and what they are doing.

I guess back then ALL companies were indie companies, so, that shaped the industry differently.

I’m less angry about people trying to remake old games, than I am at the number of REALLY bad remakes.

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You can blame EA for that one. Bullfrog was one of their earliest victims.

I feel the same about Dying Light 2. It’s a great game and I’m having a blast in it, but it’s basically just Dying Light 1 - Enhanced edition.

I’m not a fan. Many of the old classics are fondly remembered because of the experiences we had with them and most of them just don’t hold up in the world of modern games. Let them rest as fond memories rather than the latest way to wring money out of people who want the ‘good ol days’ back.

Yeah, EA wasn’t ANYTHING like the company it started as even then.

Bullfrogs demise hit me pretty hard. I mean, it was so very unfair. But I think Looking Glass going down was similar. It wasn’t because they were not putting out good stuff.

But…

I see Arkane Studios game Prey as a DIRECT descendant of System Shock 2, and you know, that isn’t a bad thing.

It is the kind of loving remake I can get behind.

It is so crazy that so many people who wanted System Shock 3 never knew that there basically was one.

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Not trying to make excuses but to be fair to blizzard…

How could they possibly have direction and organization when they work under Activision? Have you heard some of the things the cod developers have said about working under them?

I won’t say they’re faultless, though. This game has lacked solid direction for awhile now.

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Exactly, I am actually pretty hopeful about their future.

But I am ALSO hopeful for all the companies which spawned off them in the last few years by people who left.

If Blizzard can’t become “old Blizzard, but better” maybe one of the new companies can be.

Either way, I think Microsoft buying them could be the best thing which has happened to them in a long long time.

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There was also Dead Space, which literally started life as a spiritual successor to SS2. EA ate Visceral, too.

God, they’re awful.

And now the System Shock IP is in the hands of TenCent, so who knows what’s going to happen there. Probably nothing, given how long both SS3 and the SS1 remakes have been in development hell.

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And now EA is the grim reaper of video game companies.
Buy and milk them and later buried them.

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Not sure but wouldn’t that be Tennis for Two?

Yes, but it’s not about being the first though.
Blizzard revolutionized rts and nothing changes that. And they did that with their creativity and their great ideas, and it didn’t stop only with their rts games.

Ripoff?
Clone?

I guess you don’t have the smallest idea of what Overwatch is all about…