Rez would work way better as an ultimate

Rez would feel a lot better to play against (and use!) if it was Mercy’s ultimate instead of Valkyrie:


Better to play against:

If rez was Mercy’s ultimate (preferably as an AoE instead of a single-target ability), focus firing on the enemy Mercy would significantly reduce how often she can rez her teammates - spending a lot of time respawning/running back from spawn = not building ult charge.

Mercy wouldn’t be able to do “sneaky rezzes” (where you don’t realize that the enemy Mercy is rezzing until it’s already too late to stop her) if it was her ultimate, since using an ult makes the hero announce it to literally everybody on on the map.


Better to use

On the Mercy player’s end, having rez as a defensive ultimate would be a great “power moment” for the Mercy player - save your teammate(s) in their darkest hour!

It would also give skilled Mercy players a satisfying payoff for putting in hard work and playing well - the better they play, the faster they charge resurrect.

In a metagaming context, having rez as a defensive ultimate would provide counterplay to “spam Q to win.”


If there’s fear of “oh no, what if Mercy players just hide and wait for their team to die so they can rez them”, steps can be taken to prevent that:

  • Keep a ‘line of sight’ requirement, so there’s no rezzing from behind a wall

  • If rez has a cast time, it gives the enemy team a chance to stop rez from happening

  • Some sort of benefit for living teammates can be added, so Mercy can be proactive and get value out of rez without needing anyone to die first

14 Likes

I like the current iteration of Mercy as she is in my opinion, the most balanced she’s ever been since the game’s launch. I also don’t like the idea of any sort of reworks being implemented for any hero right now simply due to the fact that it’d most likely stunt OW2 development.

8 Likes

Yes please bring Mass Res back.

1 Like

Mass Rez or a variation of it is already confirmed for PvE OW2 so players who miss that ability will once again be able to experience it in due time :slight_smile:

6 Likes

^Honestly, I don’t feel PVE Mass Rez is good enough. I want to be able to experience the thrill of dropping a D.Va bomb on top of a freshly rezzed team and watching them all die again. The comments alone that follow are always hilarious. One just can’t get the same experience or enjoyment out of doing that to bots.

(And yes: rezzing your entire team as Mercy can be fun too.)

6 Likes

Making Rez an Ult means having to buff it’s current form enough to warrant it being an Ult… which makes it not balanced.

Which is why I think Rez should be a buildable ability - that way you dont get it for free, and it would reward good Mercy players over bad ones.

1 Like

People need to give up on mass rez. It is NEVER coming back to pvp because it was broken for no effort.

1 Like

Say you want mass rez and easy wins without actually saying it

1 Like

Not exactly, Mercy was barely picked with MR. Even with the SR exploit she wasn’t really worth the pick. (I think she was sitting at like the bottom 2 picks for supports cause this was when Ana was still dumpsters by bad nerfs)

Valk 1.0 on the other had was broken and no effort win.

4 Likes

No, it wouldn’t because it didn’t. You say

But none of your steps actually fix that.

Does nothing to stop Mercy players from waiting until you die, and then rezzing.

I mean, the main benefit of living teammates is “you have people to protect your so support”, and mercy players would still go “Eh, I’ll let them die” anyway. I’m not sure what other benefit we could give Mercy to stop that.

2 Likes

So, she essentially has two ults? I don’t think that’s exactly balance when the other supports can just play without worrying about building their main skill.

It should have remained as an ult imo. It can be exploited by swapping and it gives too much advantage at the start of the game. If someone dies it is pretty much guaranteed to be rezed.

Not to mention it is such a strong ability and you don’t even have to work for it.

2 Likes

People complain when she has Rez at the start of matches-having it build up but keep all the same restrictions (slow, los to initiate, cast time). I mean it’s not really an ult since it’s not gonna be like instant.

See Hana’s response above. The building Rez prevents both.

At this point I think Rez should be treated like mini-ult on cooldown (since it basically is already). In addition to the 30 second cooldown make rez consume 25% ult charge as a requirement. The 25% ult charge cost is not required if she rezes during Valkerie.

Boom. No more bot players getting a free redo life at the start of a round because they didn’t bother to check if the enemy had a sniper before foolishly exposing themselves.

I just found out what moth meta was today. How did that ever go live lmoa
And yes I think you’re right. Biig effects = Big Ults.

Yup. I agree with you 100%. I also feel the same way about Bap’s Lamp as well.

But the best we can hope for is some kind of ultimate in PvE. Really hoping Mass Rez comes back there.

1 Like

Cause mixed reactions and Blizz unable to put their foot down until the damage was done.

There were a lot of players going “Blizz this is way too strong and busted” but another really vocal group we’re going “This rework ruins her!” and wanted to go back to Mass Rez.

Since Rez seemed to be the focal point for the ones against this rework they just kinda decided “if Rez is so important we’ll make it the strongest part of her BASE kit” and it went nuts from there-averaging 18 rezzes per match with it.

This doesn’t even cover how busted Valk 1.0 in general was. They decided to make Mercy like the Jack of all trades-Master of all type healer.

And again that one portion that went “Yo Blizz this is too strong!!” Were ignored again until it became like SUPER apparent in OWL and her stats ROCKETED to being a legit must-pick.

Heck there were those who STILL complained that they just wanted MR back-and have her back in a much weaker state then she was at now.

The only ones who liked this broken mess were the ones who either-wanted an easy ride to high ranks or those who genuinely thought the rework version was a good idea.

All in all-bad communication and too many people giving conflicting feedback. Yes the rework did make her more viable and even now she is more viable then she was before-but in exchange it was shottily handled and now people constantly confused her Moth must-pick status with that of her barely pick MR status.

Also Moth PTSD where whenever Mercy is even remotely doing well people scream for nerfs because she MUST be broken again despite not have any changes in nearly a year.

Mercy as of now is fine-just sadly the aftermath of her Moth self has kinda left a black mark on her as a hero and doubt that’s ever gonna go away.

2 Likes

Thank you for the very well thought-out response, you seem to have nailed it right on the head.

1 Like

I was around before it and saw the whole like fall out.

Like all the feedback complied into like 5 megathreads (or megadumps) with no remarks from the devs.

It still shows how bad it was done because people are still complaining and asking for her to be reverted to a weaker yet more “fun” state or rework to another play style (since she lost her MMO/RPG style of play with the rework-and drew in a lot of non-FPS players in the first place).

It was just a mess all around and even now she still has bugs with her Rez-yet I doubt those will ever be touched until OW2.

1 Like

Removing mass ress left a hole in countering ulti spam, but ulti charge has been nerfed for quite a lot since then and it’s less of an issue than it was back then.

What they should do is give mercy a bit more playmaking ability back by tuning valkyrie so your beam focus actually matters a lot so it becomes a worthy ultimate to use in countering enemy ultimates and abilities and actually become part of ulti economy instead of pressing valk on cd whenever engagement happens, then giving resurrection bit more range/less movement restriction to play around with, so mercy could use terrain to her advantage when ressing better. Oh and let mercy get more ulti charge from damageboosting, so she doesn’t gimp herself when trying to play properly.

Max range superjump ress might become actually fun thing to do if you couldn’t accidentally just break the ress and you could jump into higher platforms to get the ress off.