Rework Sombra into a support

Another troll thread.

“Let’s make Sombra better by reworking her and turning her into something else by removing hack/emp.”.

Just another thinly veiled post directed to removing Sombra from the game… I’d think after Sombra got nerfed even more (which I didn’t think could happen) that we’d stop seeing threads like this one.

…don’t forget “and nerf her damage considerably, and remove her passive! In exchange her job is now to hack healthpacks constantly and spam voice lines. She’ll be viable finally!!!”

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Also coming from a zen main/one trick in qp, i don’t think she needs a rework, the emp-trans mindgame is much more interesting than stuff like " who is gonna ult first" between genji and zen or zarya and zen.

Not to mention it feels much better to face her in 1vs1 than heroes like tracer or doom.

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Current EMP literally already does this, an extra tiny 0.2 seconds of not shooting or moving for the enemy team won’t be op and would compensate for them being able to use abilities now

Again, I legitimately just want to know from a sombra main how they can fix their hero since she is both underperforming with hack and EMP which are too strong. Really, i want your perspective

I would prefer if players who are against a proposed rework like this, at least sound a little less selfish in their reasonings against it. You keep claiming she would be even less useful but sombra is already horrible. I understand being against it because you have countless hours on her and like her playstyle and i know this would mean fitting those responsibilities around healing priority. And im not saying this would be the best for sombra either. But you have to at least acknowledge she needs an overhaul/rework? All my concept did was scrap her passive, and left her most of every other ability. I truly want to hear a better, balanced fix from a sombra main

Sombra in no way would be a main healer. She would 100% be an off healer like zen and brig. Like them, she will need the second (main) healer to do a majority of the healing while she pockets a dps or a diving winston. Mega farming would be the most effective way of restocking. Main healer would keep rein up, your team can even drop health packs on the ground where you are holding (for 2nd support to use) before the fight if you have the time and resources available. Your main tank has his team to support and hold space with him, sombra will not be the only one responsible for keeping him up. Other support can heal other team members, and if they’re mobile heroes they can go to other hacked health stations for heals
in what world would 75hps plus some regenable shield health be considered useless? full health droned-teammate can even travel to teammate in need of heals and drop him packs too

I’ve seen Sombra the Monster.
I’ve seen Sombra the Meager.

This iteration looks like Sombra the Worthless.
It wouldn’t do anything that’s worth bringing to the table over other supports in a 2/2/2 lineup.
Outside of 2/2/2, she would still occupy a dps slot because support ultimates are often too powerful to forgo.

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that one hack-kill that enemy sombra just got? meant nothing. my tanks and reaper/mei just kept holding choke or pushing forward unchallenged. That unstealth into bullet spray for ult charge and tp out that she just did twice that next fight? accomplished nothing and my team still holds objective. [Round two-thirds over] ENEMY SOMBRA EMPs we finally lose fight. Very next fight we win because we just stay alive holding space and doing damage widdling down enemy team while enemy sombra does nothing but unstealth > try to hack and spray > tp out when she gets low. Yeah 3 or 4 times that whole game sombra flank-jumped one of my teammates when they were alone and solo killed them. She even spawn camped someone once. RIP. A few times she shot in the general direction of a very critical health teammate who needed healing from far away and killed them. Those 2 times she EMPed were intense. But my team still won the game because they were playing sombra and did literally nothing else. Now a different game. Intense game going into 4 rounds. Its overtime, if we lose this next points game is all over. Enemy goes sombra, waits until they have at least 3 ults. They press Q at the same time. Even the couple of us who knew they were going to EMP and werent in it can’t do anything against the 3+ ultimates they red team just used. Game over, lost. What i just described is every single game that has a sombra. Every one. plat to gm they are like that, except lower sr sombras are more likely to play even more passive than how she already is played somehow

bro, what i want is for sombra to not be on my team. I don’t want her on either team until she is usable. Enemy sombras are only a nuisance to be tolerated until my team gets the victory. Unless the round is almost out of time. If the enemy has EMP and somewhat of a brain then the push is completely lost because even with the longer cast time thats just how emp works. Most powerful ult in the game on one of the most useless heroes

Well your question is misleading and biased out of the gate.

Hack and EMP aren’t TOO strong, they weren’t before she got quad nerfed, and certainly aren’t now. If they were she would have a respectable WR…which she never has.

Not wanting her “reworked” INTO an unusable support, and in exchange butchering her playstyle and what makes her a fun, engaging, and unique character isn’t selfish.

You wanting her gutted, despite never playing her, because you don’t enjoy going against a good Sombra, on the other hand is the definition of selfishness.

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Their are only a handful of player at each rank who can play Sombra with a positive WR.
This also tell us that only very few understand Sombra.

Sombras playstyle is unique and gutting her into a boring low skill support with contradicting parts is a very bad idea.

Sombra is an opportunist, enabler, saboteur all in one. Highly demanding, needs a ton of awareness, timing, game knowledge. What WIdow for aim is, is Sombra for gamesense

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Huge props for this quote, very well said.

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its because of her spread that she exceeds at melting tanks compared to heroes like soldier or ashe.

sombra fires many bullets per second, each of which can crit. Especailly with spread on wide targets like tanks, or even junk & doom they get deleted fast because of the area her bullet spray covers. Pretend a mcree has no more fan the hammer available, so he has to shoot seperate bullets into an enemy winston that is in his face. Mcree will have to land all head shots taking up 2+ seconds to delete the winston with a firing rate of 0.4seconds in hopes of surviving the winston. sombra can delete winston even faster than that. even if she is missing the head, all that bullet spray is landing on winston’s body. Its the same reason why reaper and hog can quickly delete wide targets with just one or two shots. Sombra will melt hammond in ball form (zero crits) because none of her bullets are missing him. meanwhile other single-fire heroes have to rely on firing rates to reach that damage, even if they are able to crit

Onto the topic why she can be very opressive:
People fall into their patterns, doing the same thing over and over.
You can easily punish such behavior.
People need more awareness and actually switch their strats and even their hero pick.

This happens from bronze up to GM

I’m fine if she is at 49% as long as their is a niche for her.
The question what she needs can’t be answered for now. How the game is played will change drastically and I can’t predict what will change for Sombra.

My current prediction is that Sombra already gets a huge buff:
Faster games --> damage matters --> enemies more occupied/under pressure —> more opportunities to disrupt/pressure/kill

What she definitely needs are bugfixes

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We live…
In a society.

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I 100% agree with these two parts.
The problem is I don’t want anyone who does not understand how to play sombra to be allowed to play sombra. Half the game, sombras are out of the fight compared to other heroes. Hack and EMP need adjusting, they are made too strong to compensate for the rest of her weaknesses.

I would much rather have a heal bot that has to toil managing health pack distribution and setting up (more balanced) EMP combos for the team, than whatever hero sombra is now in 2019

Sounds like you just want a verbal high ground to sit upon whenever you see someone playing Sombra poorly, not a rework for her.

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It’s the Widow problem, you can’t really solve it.
If I’m correct, a faster paced game will make it easier to learn and play Sombra.

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if the sombra is not doing the jobs she needs to be, it is literally a 5v6. its sad to watch if im on either team. i just want the hero to be useful

sorry to break it to you, but that means the player is probably bad too
all you’re doing is changing Sombra from a bad dps to a bad support in the hands of this theoretical player
also quit getting emotionally invested into a competitive video game, you’re there to win, not feel

What sort of ridiculous argument is this? You’re telling me that Soldier 76, who ironically also has spread, and Ashe, who is a sniper and thus doesn’t even need to aim at the head to do a ton of damage, get less value from a fat support than a Sombra?

As Mr Birling would say, fiddlesticks.

You do know that she does less damage depending on where she hits the enemy hitbox. That’s why her spread is problematic for her. More often than not, her bullets are going to be hitting the edge of the enemy’s hitbox, thus doing very minimal damage. (I’m not saying it’s bad. I’m saying it’s pretty dumb to argue that it’s a good thing) Heroes like Soldier or Ashe don’t have to worry about.

?? Junk and Doom get deleted by Sombra? Lmfao, do you even play Sombra? The only way a Doom is going to get shredded is if he gets Hacked and usually your team finishes up those kills. As for Junk, as you’ve said, her range is not that strong. Getting upfront to a Junkrat to try and “delete” him is just a fantasy. The reality is a huge explosion to your face.

This is a pretty abhorrent example. Winston doesn’t use any of his abilities for some reason, McCree used up his most important ability for some reason, and Sombra is just there. You don’t elaborate on anything, at all. Even if I were to go by what you said, you’d still be wrong. Comparing Sombra’s weapon to McCree’s is like comparing apples with oranges. One has a SMG and the other has a precise hand pistol.

No? Those heroes are literally built with shot guns and do the most damage in close range. Besides, in long range, Roadhog and Reaper’s spread is absolutely garbage. Again, I don’t get these dumb comparisons.

Firstly, Sombra counters Hammond. Secondly, this is still dumb. Spread is not something that helps you unless you’re close range. All these hypotheticals you’re giving are assuming that Sombra has a shotgun and is constantly in the face of her enemies. Can you please take the time to actually play her before commenting on her.

I personally think she’s fine as is, but as I mentioned in other posts I’m also not a designer. I don’t think that any minor changes are going to resolve the perceived problems that she has, and I’ve never put forth the effort to come up with a full example rework because it’s a complete waste of my time. Coming up with “dream patch notes” and “ideal rework” ideas are silly in my opinion because the devs are never going to do anything that people come up with.

And I would prefer if people who proposed large reworks that include changing the role of a hero actually played the hero first, but yet here we are. You’re sitting here making suggestions to fix a hero to make them more fun and you don’t even play them.

No, I don’t think she is. I merely stated that most people think she is, and that the suggestions you’ve made make her worse. Sombra is quite powerful in the right hands. I just think most people don’t play her very well in addition to the current meta not really favoring her (much like soldier).

Needs, no. She does not need a rework. What she really needs is people who know how to play her properly and enemies that aren’t crybabies about being hacked.

You also made hack less viable, lowered her damage, suggested to remove her ability to destroy TL (which is critical since it’s infinite) and basically gutted EMP.

I personally think she’s already fine, but if you’re looking to get an opinion on a fair and balanced rework to make hack/EMP less frustrating to people, that’s not my job to convince you. You need to play the hero to understand the dynamics of how she works.

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What? This is literally missing the entire point. Sombra’s spread on no way shape or form helps her unless she missed that bullet. Tanks get hit because she gets closer to her potential 160 DPS…unless they have armor in which case her damage is literally halved. Sombra doesn’t “melt tanks” period, she hacks them and an entire team focusing that target melts them. Sombra contributes a small fraction of that damage.

This is flat out ignorance. I can barely wrap my head around how flawed this is, but I’ll attempt to help you out.

Sombra does 160 DPS body with 100% accuracy. Winston has 400 health 100 armor. Sombra’s first second of firing she does 80 damage, and she needs an additional 0.25s to get through the remaining armor. That leaves 1.75s of firing before reloading, doing a total of 280 damage to “normal” health. Now she has to reload, taking 1.5s.

At the end of this it’s been 4.5 seconds, and Winston still has 120 health, requiring an additional .75s to finish the kill. So after 5.25s Sombra kills Winston. We didn’t factor in bubble, any falloff, or any misses. Winston takes 3.3 seconds to kill a 200hp Sombra with only his primary btw.

McCree however deals 70 a bullet, and fires 2.38 bullets a second. He does 166.6 DPS body without reloads, plus he loses like 8% damage to armor vs Sombra’s 50%, plus he has 2 different abilities that reload his gun. He gets through all armor and 30 “normal health” on his second shot in less then a second.

In short, you’re off your rocker… and that’s not even getting into how dumb the statement ”pretend McCree has no more fan the hammer” is, like why would that matter? He does, it bursts out gobs of damage, and absolutely is relevant when trying to compare TTK on a Winston.

It would be like going “imagine if Mercy couldn’t heal. She would be a worse healer then Zen, and here’s some nonsense made up numbers I just threw in here. Rework Mercy into a DPS!”