PS5. You report a teammate for willfully blocking team progress. Throwing, griefing. Log in tomorrow, get the thing saying “thank you for reporting.”
You report a teammate or enemy player for inappropriate communication. Spamming voice lines, being toxic in chat. Log in the next day, “thank you for reporting.”
A player is clearly cheating with a XiM device. Clear as day. It is obvious. The difference between a mouse aiming smd a controllet aiming is visually distinct. They are named XiM. They have named their account for a cheating device, and are using the cheating device to cheat in a supremely meaningful way in a competitive game. They have effectively removed all competition from the equation. Their enemies have no chance - they die instantly as soon as this player sees them.
You report this player.
You will never see a “thank you for reporting” for cheating on console. Why? Why is the single most important thing you could possibly report someone for a meaningless excerise on console? Blizzard **is aware of the problem. ** They keep tweeting from their personal accounts that this is important to them and they’re working on it, now, so long after it became a problem (see: 2016).
If we shouldn’t be reporting folks for cheating on console, why do we have the option? Why pretend like something might happen when Blizzard themselves have seemingly decided that console players know what they’re talking about when we report someone for throwing games or even just behaving poorly but our reports are not to be trusted when the core integrity of this competitive game is destroyed in the most egregious and clearly-readable way?
These 2 things are easily identifiable by all players in the lobby and there’s a very good chance more than just one person reported them.
This, on the other hand, is not so obvious/noticeable to everyone unless you check their gameplay in the replay viewer, and realistically ain’t nobody got time for that. Also a lot of people often believe someone is cheating when they aren’t because, on console especially, people tend to cry “xim cheater” the instant someone is better than them or has high sensitivity. Pretty sure there would need to be much more than just one or two occasional reports before Blizzard would investigate the cheating/suspend the player.
So TLDR answer to your question: griefing/toxicity is much easier for the average player to identify than ximming, therefore these reports are the ones that get made more often than cheating reports.
Alternatively, it’s harder to determine a xim user than it is to check chat logs for toxicity or watch obvious griefing/afking etc. And if cheating reports need to be manually reviewed that might slow things down. If you aren’t already, maybe start adding in replay codes to your cheating reports. Might help, might not, but won’t hurt.
I do not report people for XIM unless I am ABSOLUTELY positive, beyond a reasonable doubt. I am not going to false report someone just for being good at aiming. It has to be extremely blatant or I am not going to bother.
I’ve never seen the report for cheating ever work on console. Just report for communications and you’ll eventually get a ximmer banned. I’ve had great luck
Someone cheating is obvious, like OP said, it’s visually distinct. The crosshair is jittering all over the place, you can see the natural shake of someone’s hand because it’s sat on a mouse…that’s impossible to replicate if someone is on controller, even at the highest sensitivity because your thumb doesn’t shake to move the crosshair like your whole hand on a mouse does.
The higher you climb, the more often you see ximmers, some also using a cronus at the same time to enable scripts which make certain heroes easier - soldier with no recoil, Cass with no recoil, widow auto quickscope script, EXTREME aim assist etc.
So climbing was essentially pointless, because now you’re being demolished by a cheater every single match.
The same people would ask for replay codes and point fingers if someone claimed to see cheaters. If you report for cheating I would assume the system would look for things outside of the normal parameters. If they didn’t get a strike it was probably legit. You can’t use communication to gurantee a ban.
I just have to tell them “they’re a cheater, look at the replay. I can’t do anything about a hardware diff. GG”
I’ll be honest, your response made little to no sense to me. So I’ll respond to the only bit I understood.
Short answer: No, you’re wrong.
Longer answer: There is no detection for this kind of thing. If someone is using 3rd party software on PC, there are ways of detecting it and punishing once that person has been reported for cheating. Console however? There’s no detecting anything. There’s no human reviewing replays. The players are also younger and dont know what they’re looking at to even think about reporting.
It wasn’t ‘legit aiming’ because the cheating went unpunished.
No they don’t use both at the same time; Xim devices have macros and scripting. Chronus isn’t the only device which can do all that.
Minor aside; Cassidy only has visual recoil (unless you toggle the option in advanced settings) and the crosshair returns to the firing point, so that one is basically built into the game already.
Anyway, it’s not a huge deal and playing at high rank is still fun.
You missed the whole point. People are fishing for report screens. Cheating report didn’t work so he chose communication. People do cheat but trying to ban someone this way is wrong and abuse of the tool.
That’s where I’m at and I honestly get falsely accused of using Xim fairly often now, some people be seeing ghosts.
Even if there are a lot of people using those kinds of devices (and there’s a fair number at least) I feel it’s a lesser evil than the various cheat software that is prevalent on PC. Perhaps a case of better the debil you do, in your case?
Because the one part where you said “if they didn’t get a strike it was probably legit” sounded like you thought they would have been punished if they were cheating.
I was confused about why I never got a “thank you for reporting” message when reporting obvious ximmers. Turns out, I was just plain wrong. After encountering an actual ximmer, I realised how distinct it looks from normal aim.
And I did get a “thank you” message after reporting that player. Some people play with max sensitivity and 0% aim smoothing, which can look like mouse aim sometimes.
I thought there was at least one ximmer in the lobby every few games, but I no longer think that’s the case. Although they exist, I don’t think there are nearly as many as people sometimes claim. Even though a player’s aim might look highly suspicious, being 100% confident that they’re cheating is imo often unwarranted.
High sensitivity, low aim smoothing, package loss, replay viewer bugs etc. can result in assumptions that are simply incorrect.