This issue happens even after I restart the game or pc. It also happens regardless of map or mode (pc/arcade/comp)
When the replay first loads in with the free-moving camera, I (as the camera) spawn partially in the ground. I can rotate and look around, but I cannot move from that spot until I get un-stuck a couple of seconds after.
If I want to record something that happens to another part of the map, I can fly over there. However, if I time hop backwards or forwards (regardless if i’m using the bar or the 20 sec back/forwards buttons), the camera resets all the way back to where it first spawned, halfway in the ground and unable to move away for a bit.
First person/third person on a specific player does not have this issue. I can time hop with that with no camera resetting.
This is making it really hard to want to record something in specific, because as soon as I set the time marker to when it happened, it flies me back, and I cannot get the camera set up again in the right spot on time.