Rendering Device Lost

I used to be able to play Overwatch on Ultra settings and get 60fps constantly with no crashes or issues whatsoever. However, as of this year, I’ve barely been able to play Overwatch without the game crashing due to my “Rendering Device” being lost. I can no longer play the game on the lowest settings without the game crashing and I’ve tried all the steps on the support article to fix the game such as updating drivers and closing background programmes prior to playing the game.

I’ve attached my DxDiag too for further information.

DxDiag: DxDiag - Pastebin.com

All the other games I’ve played that demand higher specs seem to play just fine but it’s only Overwatch that I have this issue with.
Is there anything else I can do to solve this problem?

Just as an FYI, “Rendering device lost” is a Windows error when the GPU stops taking commands from the system or driver. The Overwatch developers added the dialogue box as a courtesy, so you know why the game is crashing.

According to the DxDiag, the source of the issue could be DroidCam or the ADB if an Android device is connected. Or it could be Vanguard blocking it.

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