Remove that stupid DPS passive

Blizzard come on think about another DPS passive than this stupid annoying passive. what was wrong with fast reload passive??? the current passive is so broken 20% healing reduction?? Now half of the support is not playable because of this stupid passive.

It’s a passive! not an ability so it shouldn’t cause huge frustrations to other roles!

7 Likes

Basically everything, it just sucks and it’s not good enough to be something even remotely significant during a team fight most of the time. Also heroes like Hanzo can’t even benefit from it.

3 Likes

It wasn’t anything noticeable. I didn’t see any difference before and after the passive change with regards to the reload speed after kills for most of the heroes.

It basically didn’t exist for hanzo.

1 Like

Please keep in mind it’s a passive, not an ability. It should be something that has a subtle impact. Not something has a huge impact that half of the support is unplayable, and the Tank role needs a whole new mid-patch.

Tank role always needed this patch, it’s not only because of the DPS passive

1 Like

Then remove the support passive.

1 Like

Hanzo doesn’t have to reload at all. So he doesn’t need to benefit from it.

That’s… my point…

Support passive isn’t a direct F U to a different role. Supports have the worst kits for dueling 1v1s and unfortunately the entire community feels like tanks and dps shouldn’t have to peel for supports any more for whatever reason, then in the same breath complain about the lack of team play the balance direction is heading in. So support needs something. Support might be considered “broken” in extremely high ranks, but they’re simply not in the majority of games.

Healing reduction passive makes tank and support unnecessarily stressful. DPS don’t need a passive since the have the largest pool of heroes to choose from, effectively being able to counter anything.

1 Like

Nerf the healing first.

You shouldn’t need a passive to account for a gigantic skill issue on your team. It makes it oppressive when you wind up having good teammates who know how to peel. And yes. Pre-season 9, the passive was oppressive. Having good sustain is what wins duels 9/10 times.

Honestly role-based passives as a whole need to be removed and individual passives should be added to certain heroes as needed.

But we don’t get to control our team.

Only in higher ranks where players should have the skill to deal with it if they want to keep Thier rank.

Might be a good idea. But some supports definitely need to keep it. The ones that can’t heal themselves and ones with no mobility. Otherwise support would just fall into the same issue that tank has rn, feels horrible to play, no one queued for it, and queue time issues with DPS. Which will eventually lead the Devs to drastically change everything about the game again.

1 Like

Then the Support passive and Tank passive would’ve needed to go. DPS were just given a passive of the strength of the other roles

Idk what planet you come from but it dynamically effects support role.

If your support hero can’t provide a balanced DPS+healing ratio then it’s bad and the game isn’t prepared for awful changes.

Yep, I agree that dps passive was bad. But the reload passive was also bad.

They made this passive for the sake of giving the dps a passive. And then balanced the game around it.

Not good imo.

1 Like

The reload speed wasn’t anything noticeble- Im not following your counterpoint to that. How does that affect the support role? Did they also get that passive??

Or you can learn to play around it? I have done so as a Support main and it’s for the better that this exists.

Just because one hero wasn’t benefiting from the passive doesn’t mean it needs to change for the whole game lol

Without the dps passive the be feels so bad and i say that as somebody playing all role in high elo so please dont cry