Remove support passive

As good as the intentions were for the balance and healing, it makes heroes like Ana completely busted since she can use her nade a lot more aggressively rather than being careful with it incase she gets dived.

The only hero I can see having a problem having the passive removed is Kiriko, but just make her suzu burst heal a lot more for just herself while retaining its current invulnerability abilities for others (That in turn would also make it balanced. Maybe up invuln back to 1 second?)

Mercy should keep the ability, but that is about it.

6 Likes

how about no
Your welcome

5 Likes

Agree. It hits Ana and Bap the hardest, making forcing out their self-sustaining cooldowns pre fight a solid option again, hits Kiri a bit…so maybe people will finally shut up about her, and leaves the rest mostly the same.

Then we can just nerf Illi and keep an eye on LW and people might have to find a new thing to mob over.

yea, it needs to be removed or changed

id argue a nerfed version of the support passive should just be a global passive that all roles have, but that might discourage proactive play and slow down the pace of the game overall

3 Likes

So she gets dived, and you do some damage to her, and then is unable to get another single point of damage on her for the next couple of seconds, and you think the passive is the problem?

If she uses the damn passive as the defense against you jumping her, you are REALLY awful at the game.

Any damage disables it for 2 seconds, if you have jumped her, and can’t damage her for blocks of 2 seconds at a time, you need to find another game to play.

I strongly agree on reverting Support self regen to before OW2 (where only Mercy has self-regen and Zen can regen shields) and tweak the issue for the newer Supports.

I would also like to suggest a passive that promotes Supports to heal teammates to remind them of one of their core responsibilities. A small regen (10-20 HPS) if they have been healing a teammate (not themselves) for the last second with an activated ability (not Brig or Lucio healing aura).

2 Likes

Ah so steal another of mercys passives :pensive:

2 Likes

if the support passive is removed, then the other roles should not have a passive either

3 Likes

Tbf, if they must steal one I’d rather have the good actually effective one exclusively over the gimmick that’s only valuable when your team is low enough for significant on field self sustenance to be possible but not low enough to fall over at any damage the enemy is dishing or full enough that it’s just giving you pitiful “here +10hp!” every odd minute at best.

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It really is gimmicky. It feels like you’re a vampire out for blood.

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Excellent critique. I’m so glad you could contribute your opinion.

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DPS basically have no passive already.

okay, nice. i know that

still doesn’t mean that if you remove the support passive, you shouldn’t remove DPS’s faster reload or the tanks passive

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Remove all role passives. As someone who works in software development, developers who add features just because they think it’s cool or different to add something really annoys me. If adding a new features doesn’t accomplish a specific goal, don’t add it.

What actual problem were they solving by adding role based passives to begin with? Just get rid of them.

3 Likes

I agree. I mean I’m just saying, DPS won’t mind, they won’t tell the difference.

I agree. Maybe let Mercy keep the passive, as well as Rein. Others are fair game

She doesn’t need it. It should be removed from all supports.

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Rein isn’t the only tank that needs the tank passive, most of them really needed it even in OW1. Removing the passives would be worse for the tanks than even the supports. We can’t afford to cripple the tank role even further.

We shouldn’t remove the passives. We should improve the DPS passive.

1 Like

How about nerfing it first and then going from there ? I believe we can start out by nerfing the time first like doubling or tripling it and then see where it goes from there. As much as I would like it removed, completely going back to the OW1 support is just not possible imho

So fix that.

Biotic Grenade

  • Heal boost+Heal = 8m wide explosion
  • AntiHeal = 1m wide explosion

Then some sort of buff to compensate, if needed.