Remove Storm Arrow

The reason why they should remove storm arrow is because it shoot unreallisticly fast and two headshots can kill a character with 200 health. Also it has multiple shots which it easy to kill “baby” D.Va and her mech. Even though I am a hanzo main I still feel bad about destroying a mech with my storm arrows.

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Then remove the keybind to Hanzo’s E so you don’t have to use it.

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Its still unfair because if i was d.va then hanzo would prob still use storm arrows

I think they should just remove headshots and it’ll be perfect

or buff the damage done to the player

Wait i thought you wanted SA gone, now you want to buff it? Am i getting this wrong?

Base damage 50. Multiplier to 140 headshots. He’d be fine.

I’d rather have Storm Arrow ANY DAY OF THE WEEK over Scatter.

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They just need to remove his hit box size.

Also I’ve heard before giving him reverse fall off, I like that idea.

Reverse falloff and fixing the ridicilous hitboxes for his arrows would be enough. Maybe give it a windup or visual cue to make it easier to see when he’s using his “spam” ability so Rein doesn’t lower his shield etc.

Still much better than scatter tho, I think Hanzo is in a decent place right now.

Meant nerf sorry for the miss meaning

His Storm Bow glows up when using Storm Arrow. I don’t know what other visual cue there needs to be.

Don’t think I’ve actually noticed that when playing against Hanzo. So many other things going on so maybe they could make it brighter or make him do a swish swosh motion before he start shooting just to give some easier counterplay. As it stands most of the times I get killed with it are either because I didn’t pay attention to where enemy Hanzo was or because “surprise stormbow in your face before you can react”.

we all would. People dont want to remember scatter so they complain about storm arrow instead.

I agree, it needs to be replaced with a different arrow type. Maybe something like an arrow that splits apart into more arrows when it hits a wall.

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Or a Flame arrow, that deal DoT damage.

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