I find the moving platforms on maps like volksaya and hollywood to be very weird for a competitive setting. Its a 3rd party factor that is basically up to rng to wether you get use of it or not. Usually in a competitive game the idea is to have as little rng as possible. If you are character with vertical movement this doesn’t really matter. But for most heros in the game you just cant rely on them as a quick and consistent way to get up to those positions, so its often better not to. For characters with verticality they are often abused and strong positions that are difficult to contest without such movement. I suggest having a more direct outlet to the positions mentioned that all characters can reach, or remove the ability to get up to said positions entirely without movement abilities. I find the platforms to be an awkward in-between state of the two mentioned and I think one style should be prioritized. Making the platforms jump pads or just boxes to jump up or even staircases would be much better.
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I like moving platforms, they bring interesting element to the game.
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I think they should remove the moving platforms on busan mecha base.
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