Remove hanzo's free kill button they said

Okay blizzard said they removed hanzo’s becuse something about it doesnt seem fair to be instantly kill. Yes then thwy gave him litterally the same GODS DAM thing.

No no no, please bump the cooldown time up to 12s . And give it a new mechanic where you get a kill and it ends the abillity like sombra havk but instead of a kill its a completed hack.

It just hanzo wentbfrom Zero to a hundred REAL quick. It just suffacates me and alot of people i meet. They say its really annoying. They would rather have scatter back.

But thanks blizzard for killing breigette shes still TERRIBLE to fight but at least it not that bad.

You would rather have scatter back? Lol, too late. Y’all wanted it gone it’s gone. You deal with the consequences

24 Likes

Yeap, at least if he missed it he missed it about two shots or so of rapid arrow and your dead.

3 Likes

Two headshots or so* and that’s only for squishies. If you missed scatter playing hanzo you probably shouldn’t be playing hanzo

4 Likes

And this is exactly why all those who wanted scatter gone failed to see the bigger picture. Now that he has a stronger ability you are all realizing scatter wasn’t as strong as you all thought it was.

11 Likes

How come it’s not considered a channeled ability?
If you could stun/hack it once you get on top of Hanzo it’d be in much better place.

1 Like

Because, he can still use his other abilities while using it. Plus, it’s not really channeling anything, it just transforms him into a better form like Genji ult for a few seconds.

Bruh. People get dmg during a team fight, you know that, right? Its not like they have 100%hp all the time, they loose that sh*t like it doesnt even matter.

So 2 shots is pretty accurate

Oi yeah, what the hades?

i feel that storm arrows should fire those 6 shots without being able to pause (sorta like D.va’s Micro missiles).
at least that way it’d allow for some counter play like a zarya bubble or something…

Except hanzo as a pseudo-sniper is there to get picks, which typically mean going after full or mostly full hp targets

1 Like

It’s not our fault Blizzard is incapable of properly reworking a character into a balanced state. And it’s certainly not a consequence we should suffer because we wanted a really cheesy ability gone which just felt really really bad and unfair.

That’s like saying: "Y’all wanted mass rez gone. You deal with the consequenzes. Accept pre Valk nerf Mercy because it’s your fault she got changed. "
No she was OP because Blizzard has balancing issues and she needed some toning down. There is no way ever it’s the communitys fault when Blizzard messes up.

Current Hanzo is overtuned. He outshines every DPS in every aspect. He’s better at tank busting than Reaper, he’s better in Mid-range combat than McCree who has an effing stun, he’s better than Widow at long range because of the peek advantage and higher mobility. He’s better at shield busting than Junkrat and holding down chokes on his own.
He currently has no weakness at all, you just hope your teams Hanzo is better than the red Hanzo. You can’t even dive him anymore…

The OP actually made a creative suggestion on how to tune rapid shot down. It gets put as a channeled ability and goes on CD when he scores a kill. In that way he can’t just instagibb half a team, but will still be very good at bursting down tanks and shields.

5 Likes

So much of what you said is not true it hurts. Jesus.

4 Likes

Okay blizzard said they removed hanzo’s becuse something about it doesnt seem fair to be instantly kill. Yes then thwy gave him litterally the same GODS DAM thing.

But it’s not instantaneous. It’s six individual projectiles. All of which are blockable. It’s interruptible. It’s has audio/visual clues. Hell, it even requires more aim. The only similarity it has to scatter is that it does an insane amount of burst damage. So why don’t you be honest and admit that this is your problem with it.

6 Likes

Scatter actually had a higher damage cap in the same time frame combined with his primary, and higher instantaneous damage. In every way possible, scatter was better than SA

1 Like

So your point is? No hanzo shoots at a target with low HP?

1 Like

Did I say that? Did I? I’m pretty sure I didn’t

I said the same thing when Mercy was reworked. Mercy mains still got the short end of the stick.

Goodluck Hanzo mains.

Difference is hanzo was never good. Same can’t be said for mercy. If he does get nerfed again, it’ll just be the same old

3 Likes

Eh, I just can’t agree. For all the whining it caused, scatter was just never reliable or consistent. That’s what Hanzo’s rework mainly did for him. It made him a consistent character.

Did scatter technically do more damage in a shorter amount of time, sure. I guess. But it was also only good in one situation. Shooting into someone’s legs. In any other situation, it was nearly useless. Shooting into corridors and hallways? Trash. Shooting a fleeing enemy around a corner? RNG garbage. Using it to pad out your damage from at far ranges? Pointless.

2 Likes