Ana heals the most, has the best non-ulitimate cc, and her nade is the most impactful ability that is not an ult. also she can exploit crouch and survive chain hook. on top of it all, she gets to take 100% of the healing that one OR several heroes get. She has also nano wich is insane aswell.
If they made it so anti cuts healing by 50% anti would still be incredibly powerful.
The numbers:
Mercy – 55 --> 27.5
Lucio – 16 --> 8 or 52 --> 26 (when amped)
Zen – 300 --> 150 (during trans)
been asking this so many times…100% heal block with that big splash hitbox and long throw distance is stupid
I like anti. I just want it to be cleanseable with health packs like TNT or venom
Would help if Zarya bubble wasn’t literally the only thing in the game that cured the effect. And that’s on a tank people…
Didn’t they nerf that to 50% way back when?
I, too, must vote to keep anti. There is really nothing wrong with the status in and of itself. The main perceived detriments arise from a combination of it being monopolized by a single character, the woeful lack of cleanses available, and the fact that, at the moment, damage is so high, that not being constantly healed leads to immediate death — or near enough, anyway.
Imo it shouldn’t stop 100% healing for a splash long range thing
Exactly. And by making it a health pack, it doesn’t require x hero to be on your team. Zarya doesn’t have to use her ability just to cleanse and you don’t have to switch to a whole new hero like reaper or Mei etc. by making it health packs, all heroes always have an answer .
I just think it should have a cap on how much it can block (per target).
dont touch babushka! It is the only respectable support in the roster in the line with bap in terms of skill demand requirements to get value.
Anti is fine, its the complete lack of counterplay that is the real issue.
Counter play? It not a hit scan ability so it has tons.
On tank.
Barriers block it, matrix eats it and bubbles clear it.
On dps reaper mei tracer can self cleanse
Genji can deflect
Multiple hero’s can out range it.
On support bap can field it and brig can shield it. Lucio mercy can avoid it.
Honestly, if ana is landing anti nads over and over your team is bad or she is out playing you.
I think we need more anti heal in this game ( ͡°( ͡° ͜ʖ( ͡° ͜ʖ ͡°)ʖ ͡°) ͡°)
I’d prefer for another support to not be losing a unique part of their kit personally
Many players justify nerfs (and keeping sym, doom and bastion bad) by the fact that they are annoying. Antiheal fills that check.
no nerfs, antiheal moves the game forward and prevents even more healing abuse
healing bonus needs a nerf, not the antiheal
of course that a forum that is vastly overrepresented by support mains will cry about antiheal
That is true and pretty sad but I think at this point Ana has immunity to serious nerfs (she’s been too for so long they really should shake it up
)
as I said already, apparently annoying=it should be bad/nerfed. So antiheal is the one that has to go.
annoying things get removed only if
a) they are very very very annoying, such as scatter
or
b) they are too easy
or
c) they are broken