Reminder that hanzo is broken

Sure thing.

If you got heroes that are preferenced for Attack, and attack phases are proportionately smaller to Defence rounds, then Attack focused heroes have their winrates off by a large fraction. As detailed by the devs that their winrate is based on

(Pickrate x TimePlayedInMatch) / TotalDurationOfMatch

So if that TimePlayedInMatch is shorter, then their winrate is artificially lower.

Because that’s how math works.

OW2's Balance Philosophy has some major flaws