We all know it inside our hearts, and it’s hard to admit that, but adding heroes that change the way the game is played completly are the main reason that players are leaving the game.
Out of the 7 “new” heroes that were released after the game launched, maybe 2/3 were good for the state of the game and actually improved it. i’m talking about ana - which is the best hero release blizzard has done (a skill based support) and orisa. yes orisa - the hero that everyone hated and said that she’s boring and doesnt actually add anything new to the game. she was actually the right fit that the game needed at that point and ther main reason she fits into the game is because she is similar to other core heroes. the 3rd hero that was “ok” is moira, a well balanced support with counter play that can fit all leavels of the game.
apart for that? we got briggite, hammond, sombra amd doomfist. all of these heroes ruined the game for me and for many other: they made a complicated game like overwatch be even more annoying and hard to control. THEY ARE ANNOYING HEROES. doomfist is atleast a skillbased hero, but you cant denay it’s annoying to play against a good doomfist that you cant really do anything about. sombra has an abillity which disables other heroe’s abillities. no matter how they change her, hack is an anti fun abillity.
hammond is a solo tank that can’t really work with any of the other tanks. he just kinda of feeds and get’s away with it, while not even creating space like winston does. and holy hell, i dont want to start talking about briggite.
as much as we hate to say it, adding new heroes to the game gave us content but changed the game for the worst mostly.
And you know what ? I don’t care. When a new hero is released the game feels ten times better. Maybe for a week or two
I’d be ok with 4 heroes released at blizzcon
I don’t mind the new heroes but I get why it can be really frustrating because it changes the meta and some heroes are less effective or more effective now.
But it also means that there’s less chances for your favorite hero to get more skins since there’s more characters. They usually only release 6-8 skins at the most per event.
Some heroes were wanted additions.
But fan-demanded heroes like Doomfist and Brigitte. No. They shouldn’t have been added.
I’d love 4 new heroes that had very similar playstyles/abilities but each had defining abilities so that anyone could main those heroes and easily adapt - something this player base hates to do - it’d make it easier.
Maybe have two in tank, one in damage and one in support. And for the love of god don’t make the weapon so different on each one! People can’t be bothered to learn hitscan AND projectile weapons!
Please Blizz make it happen.
But Hammond was a great addition
Where is mine dislike button? This conservatism should stop. The game should evolve, the game should change, the game should receive new playable elements. Without all of that the game would have died after first year.
Hammond was a good addition though
These are the people I imagine who drive covered wagons rather than those newfangled horseless carriages! And they eat stale bread with their gruel because why change what worked in the Middle Ages?! It worked for my forefathers’ forefathers so gosh darn it! it’s good enough for me.
“Conservatism” yikes politics in a game;
this really is a “progressive left” dominated game e.e
Huh, I have exactly the opposite reaction. Even if I like a new hero, the game still sucks for a while after the addition, because the same character will be on both teams in every single match. How bad that is depends on how severely the character affects/restricts gameplay, but it’s definitely never good, from my point of view.
Nobody will ever change my mind that Ana was the only good hero launch/addition. (She had a rocky launch though.)
I’m all for new heros, but the boxes they’ve been checking off as they’ve decided to build hero kits are questionable to me.
It is not a political term. It is a way of thinking.
MEKA squad brother that’s what we need
Conservatism simply refers to a reluctance to change. It’s an actual word, just like progressive is a real word with a non-political meaning too
Paragraphs are your friend, that’s one big wall of text to try and read. That said new hero’s were not a mistake, especially not at the glacially slow pace Blizzard puts them out compared to most other games with their DLC expansions.
No the mistake was releasing the game with such a lop sided roster to begin with, almost all DPS. Again the game was also has been insanely slow at fixing bugs and general balance changes. Only in the last year have they seemingly put any effort into it. “Reworking” one hero a year basically isn’t a good plan, especially when that rework itself lacks proper game play testing before it’s released and is often just as broken.
Blizzard could never release another hero again and I highly doubt they could ever fix the game. Most of the problems are not code related, they are not bugs. It’s just really poor game design.
Ana release was top, Sombra was cool too, Orisa was meh, Doomfist was overhype until his nerf, Moira was good, Brigitte was absolute trash, Hammond was okay.
Actually the Sombra release was pretty horrible. (She is my main and I don´t talk aboutt her but her release). She was teased even way before Ana was a thing. They started this endless ARG which had absolutely no goal whatsoever. It didn´t give us a picture of her (but her sugar-skull). She was shown at Blizzcon which was obvious from the start. Even the way they showed her was predictable since the “hacking of the stream” was given from the moment the ARG concluded and gave us nothing but a teaser for the animated short (and a bad one by the way).
That’s the way you felt it. But I remember being awoken during all the night with my friends on reddit and twittter looking for things in the ARG. It was amazing, even if the payoff was crap.