This was a stealth nerf that happened around 6-8months ago.
Multiple people pointed it out, even youtubers showed the stealth changes frame by frame comprasion as proof.
We asked repeatedly for a comment but we got the silent treatment.
If you check my second report below you can see the video with frame by frame comparison.
After the latest patch Reinhardt feels very sluggish and slow.
When Reinhardt tries to swing his hammer while holding his shield, it takes an entire extra 1-1.5 seconds for the swing attack to start happening.
Same with Firestrike.
It’s even worse with more delay if you are jumping with the shield and try to swing.
Also if you try to shield jump shield jump cancel to move a bit faster no longer works. Everything that has to do with animation cancel has been removed or bugged out.
This is …
This bug still exists after the latest LIVE patch v1.32
– Ever since the latest patch v1.28.01 on the live servers, Reinhardt has had a severe delay of an extra ~0.5seconds compared to pre-patch when it comes to deploying AND retracing his shield.
In the past deploying your shield was near instantaneous but as of right now, it takes considerably longer for the shield to open up.
A lot of streamers, youtubers and community members have noticed and pointed this out as well.
Please fix this, …