Rein is impossible to play in Classic

You’re basically forced to play him like a shieldbot which is obviously how you’re not supposed to play Rein in OW2 unless you’re bronze. There’s no heals, you can’t really take space too much. You peek a Bastion, you’re dead instantly. You die to Hanzo. You die to Widow. You basically just stand in a choke holding your 2000 hp shield, until it’s gone.

Not complaining. It’s just funny. And VERY different to Rein in 2024.

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This is where I remember people begging for lucio

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It is extremely punishing, Melissa. I have been getting wrecked. Obviously I have been doing what you are suggesting and leveraging his shield because that’s where the power budget is focused. And even then, it gets shredded about as fast as in Overwatch Dos.

It’s a humbling experience, but I believe it builds character.

:muscle::face_exhaling:

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Yerp their was a reason why two tanks were mandatory, and why they were forced to play together in specific pairings that enable each other.

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They made whole cinematic about reins role on a battlefield

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The cinematic is the best strategy guide to navigating Overwatch Classic.

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I know that you’ve become a Rein main but weren’t you a Roadhog main back in the day? I’m surprised you aren’t going all in on Hog.

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Disagree, my team ran 3 reins-3 lucios on Kings row and that was peak fun

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In season 1 of Overwatch I remember there were matches where I would just go rein and hold up the shield in front of the hanamura gate for 5 minutes straight. I made it to rank 28 doing this, and I do not mean 28th in the world I mean 28 out of 100 on the old rank scale, so I do not think this was the right strat

I am just as surprised as you are. The plan was to one trick Hog to enjoy back when he was not a Honkai Star Rail auto-battle reject. Somehow this turned into the launch that should have been.

You know when people ask, “what would you tell your younger self” or “if you could go back in time and do something different, what would it be?”

I always wanted to be a Reinhardt main. It is crazy that I have the chance to do it all over and experience the tumultuous waters that Reinhardt enthusiasts once endured. I am having so much fun that it is unbelievable.

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Generally speaking, if you’re not getting healing, you’re screwed either way, Tank or no.

Against Bastion in Sentry form, you CAN block his damage, but you have to be on point and know when to take cover before advancing again. And that’s basically what Tanks have to do. It is the same procedure when you’re dealing with Bastion in OW2 as well.

Hanzo has Scatter Arrow at this point and every arrow is capable of critical hits from the ricochet and so it’s all one-shots from him right now.

Later they change it around.

Widowmaker isn’t going to be a problem ever for Rein.

Lucio was always the best friend to Tanks like Rein. Still is.

Though, Juno is couching into that spot now.

Even Zarya + Rein would have trouble on a long-range Sentry Bastion. That’s why they had to change the falloff ranges and spreads here too.

Plus all the voice lines. They basically tell you what not to do, and what to do.

Too many tanks fell into this strategy, and there was no way to encourage them not to do this. That’s one of the failures of 2CP.

Blizzard wanted Tanks (and still wants Tanks) to be aggressive, to push in and to do damage and lead the charge. Those barriers are only supposed to be temporary and to block out burst-damage and limit focus-fire. They were never meant to be a sustained defense.

It didn’t stop players from using them, however, no matter how much they weakened them or doubled up on them.

Not impossible. Just really really, really hard. He might be the worst tank, but its not impossible to get value with him.

At this point, the worst Tank was Roadhog, followed by D.va. Best was Zarya, Rein and Winston in that order.

I meant for stuff like quick play. With a coordinated team, the tables basically flip thanks to Rein shield. Also, I notice players stop shooting me when I use TAB as hog…that’s a really bad idea for obvious reasons. If this was comp, that wouldn’t happen.

To me, it was kinda fun to go back to old rein and yes. “Shield bot” gameplay was pretty much it. and nobody seams to remember how to play that anymore (or ever have) LOL!!

I had a TOA match where people just didn’t understand to flank left from Spawn and rein shields while the team pushes past and moves up , over and then to the bridge to start the fight in the courtyard :stuck_out_tongue:

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And this is exactly why 5v5 was created. Because people like you wanted 6v6 tanks to be boring shield bots which led to queue time problems that could only be solved by removing one tank. And then you complain about it when you’re the reason it had to happen.

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That was my biggest shock when I loaded up Overwatch 2 for the first time. All my team mates refusing to use my shield as cover and going off to do their own thing, where in the first Overwatch DPS and support would play around their tank’s barriers

I have no idea what you are talking about. Most of the assumptions do not even make sense. I am not a fan of shield bots… At all. I am the opposite.

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Might be because I was playing largely with a static team, but many of the game we did, we didn’t do a double-tank composition; and we were only four players.

On one hand, Roadhog gets healing of 300 regardless of whether he’s getting hit or not, but he has to stand still for the brief TAB cast time, and some players think that the visual effect is just continually feeding him (and its not) total health.

Anyway, never had too many problems keeping Rein alive, never had issues with him dying too fast, and never really had problems going in or using Rein ever. We did coordinate, but even when I was playing solo with Rein; never had trouble this early on. Pretty much knew what to watch out for.

These days, you’ve got players who know the game pretty well, and know the hitboxes pretty well and really do know where Rein tends to be weak at; so if you’re really having trouble in quick play, it’s probably just bad MMR right now.

Or you’re just so used to the tough and durable Rein from OW2, and having to readjust to this old one.

Blizzard want players to play Tanks aggressively. They were not supposed to be sitting on or behind barriers all game. They were not supposed to be sitting on chokes, all game. They were supposed to push through, be aggressive and swing those hammers around.

But too many original players from OW1 kept thinking that Tanks were shield-bots, and low damage, which was far from the truth. There were so many players that never even bothered to play Zarya during launch, and had no idea how powerful she was back then; or even the amount of combos she could perform.

Yeah, that was the thing too, I noticed. OW2 really did have a very weak intro or less knowledgeable playerbase from the outset. Early OW1 - probably because it cost money to get into - everyone was more coordinated and understood the assignment. I wasn’t always playing with my static, and yet many or most of the players I ended up playing with always coordinated ultimates, always knew to take cover behind barriers and knew how to deal with static defenses.

It only became a real problem sometime after Ana was (or maybe just before) that really passive Tanks started showing up - especially with Rein. The number of times I’d drop into Hanamura on attack where Rein just sits at the choke to point A and does not move from there was frustrating to say the least.

Yup you absolutely need a Lucio and a Zarya or you are kinda just throwing, he is great if you get the chance to get a nice charge off or swing you hammer more than once though.

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