I’ve asked myself a few times what this means. But after a lot of thinking, I’ve finally come to an answer, and its not one I wanted.
Overwatch 2 IS redefining a sequel… but not in the way I think the developers want it to. Overwatch 2 is redefining the sequel, by the fact that the sequel is being made for a completely different audience than the first game.
The original overwatch was designed around, loved for, and critically acclaimed for being playable and enjoyable for everyone. The game was literally made to be played equally by everyone.
Overwatch 2 is the opposite. Its pvp is designed for a very select few players. The competitive crowd is all the game is made for. Unique elements that let everyone play are being removed. As someone who loved the original, I feel completely alienated from this game.
Overwatch 2 is redefining the sequel in that the sequel is made for barely anyone who played the original.
I agree. It annoys me so much that they are removing a tank from the mix and making 5v5. The 2 main reason for it… OWL and more flashy game plays and DPS queues…
The dps queue is so easy to fix… remove the queues
I’d argue it’s being designed to better fit the current playerbase.
i.e. Making DPS players want to play Supports and Tanks.
And otherwise making it so DPS players don’t have to go through a ton of time-consuming prerequisites to be finally allowed to attempt to kill something.
I’d argue the game became very “Defense Biased”, over the years. Particularly after Brigitte was introduced.
Returning the game to an “Offense Bias”, is closer to what the game launched with in the first 2 years.
their doing it because a lot of people love OW’s heroes, abilities, gameplay interactions. But don’t like how the game plays out.
The fact that you by your self cannot carry, yet the one guy who is having a bad day can throw the entire game without even realizing it. Is what kind of killed the casual players lost interest in the game.
And honestly the casual player base is what makes or breaks these kinds of games.
you’re overreacting and speculating based on tidbits of information, there is nothing anyone can say to sway you otherwise but I just hope that with time devs show you that you’re jumping to conclusions and that the game will still be the same, if that doesn’t happen then I guess you were right but what’s the point of living in anxiety over something you can’t control? just chill
Yeah, it’s wrong. It’s laughable. It’s gamer hysteria, not based in reality.
Have any of you ever seen another sequel? Tons of sequels change far more than OW2 is changing. Plenty of other sequels change far less. The idea that this is somehow an unprecedented betrayal, of anyone, is absurd on its face. The very suggestion marks you as an unserious, overly dramatic person not worth listening to.
I think the opposite. The PvP is being specifically created top down to cater to the casual crowd while only thinking of the competitive crowd after they come up with cool idea. They make the idea they think will be cool and then they figure out how to balance the fun idea later (hence Sombra’s entire rework being broken).
Its basically the exact same design philosophy that OW1 had except now they actually have people who know the game to consult on balance instead of letting it sit broken for a month before deciding on a fix to launch a month later.
What you are paying for is going to barely be a DLC addon. Now if the games were completely separate and different enough to not be able to just be an update to the original game then I might consider it a sequel.
honestly this “Redefine the Sequel” story lost its meaning when they decided to rework the game to 5v5. I can’t say what a right or wrong choice it was, but it is quite clear that if in 2020 you seriously propose the hero pool to me it meant that originally OW2 still thought it could offer 6v6. When and how did we first see 5v5? in the anniversary and with a 0.2 version of this thinking, changes to the heroes speaking.
actually OW is re-proposing a 3.0 but calls it “2” because the original “2.0.” was supposed to be the introduction of the 2-2-2 in OW. and if after only 4-5 years you see a third rework, the stench of looking like a failure is strong. I have no doubt that OW has always regretted his primordial choices (free pick, difficulty in cataloging “defenders”, managing hybrid heroes, etc.), but he is making this “2” of rework that they had to keep too fat in life Ow1 before the main course (the new heroes and the pve).
on the speech “it is no longer the ow I knew” seems to me a fairly silly speech to carry as valid in a live service that has always been influenced by updates. I don’t blame anyone who feels like they don’t enjoy Ow anymore because they liked him before, but it’s controversial enough to think that it could never change as news inevitably arrived like new heroes and mechanics.
what is OW2 then? a PvE expansion that has turned into a “we failed, let’s pretend the necessary update is a sequel that appeals more in the name”. and if this was the thought in 2019, with the addition of 5v5 after the failure of 6v6 this aseptic becomes even more evident.