I’m ashamed that I have no idea what this does lol, I’ve played this game for thousands of hours, and still don’t understand.
The only thing I notice is that it feels better off on widow, and on cree/ashe it makes my aim slower post-shot. If anyone is 100% sure what it does I would much appreciate the info T_T
EDIT: I figured it out! Here it is just in case someone else doesn’t ^^
The guns you’re describing cause your reticule to bounce up slightly after every shot. Aim compensation causes the reticule to return to the position it was after firing without any additional movement on your part.
It does that with it off too, and for my last reply above yours, I was in the range for like 40 minutes lol, im 100% sure thats what it does.
On/Off BOTH compensate for recoil, having it OFF makes it so you can pull down past the recoil bounce, ON makes it so it STOPS your reticle no matter how hard you pull on it. (AKA, off makes it so your mouse movement is ADDED to the compensation. ON means the recoil compensator ignores your downwards mouse movement until it has reset.)
The recoil exists for sure, but it compensates for itself unlike other shooters. Baptiste’s does it the exact same as ashe, widow, and mcree, but his is a 3 burst instead of one.
Reticle goes up, then goes down after shooting. It’s lazy, but it’s recoil.
turn it off. it slingshots your crosshair little bit up after every shot, it is barely noticable, but try use widow, sensitivity 1 and shoot scoped in constantly while moving your crosshair down, with same ammount of moving space down from same point and you will see the difference with on/off,