Reaper in a bad spot

He seem to get counter by everyone i feel like i can barely play him at times he really needs a rework his skill set is so outdated now and need some changes or maybe tightening the spread will help!

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His rework will happen one day. It might not be today, or tomorrow, or this week, or this month, or this season, or this year, or this decade; however, death comes for all!

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With how little they change in the reworks, it’s ridiculous how long they take to implement them.

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I won’t deny that reaper has a dated kit -

But reaper is literally showing himself to be one of the stronger dps in the game recently in the games current state

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You should’ve seen him before he got life leech. He was hands down the worst at everything because everyone had 2-3 answers to his very existence.

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Especially when most if not all the information they gave back around February was that they were looking at his TP and maybe give him an alt fire. But they chose instead to prioritize the very minor reworks characters who were much better off than him such as Pharah, Ball, and Cassidy.

Any century now, we’ll be able to see what has taken 8 months to still not even give a preview of what we can expect. I shouldn’t be surprised though. I’m still waiting for a Malthael skin after all.

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That’s why he need speedboost(or gaining extra armour) after shadow step.
(Or higher damage for oppoment’s hps.)
The reason that he is now in meta is juno’s speedboost.

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(Death of himself. Arrrrrgh)

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I don’t think he’s that bad atm. Just don’t think you can facetank a tank that has armor active still… 'cause ya can’t.

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I’m so confused! Reaper is dominating right now. The new Clash maps have reaper (or junk) most games. He is top-3 DPS win-rate at every rank in the last month (even if overbuff is not totally accurate, it gives an idea who is strong - and reaper is very strong).

Why do we keep seeing topics about buffing heroes that are currently dominating? Just bad timing from reaper mains that want an even stronger hero?

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Reaper is still really good

Plating him at M-GM level, he’s very good on control maps with 300hp, speed boost in every game and lifesteal

Clash and flashpoint he’s very good, like he’s almost oppressive on those maps

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He’s niche. Really strong with and against some comps, and really weak in others. He’s the perfect hero for OW1, but in OW2 where all the new heroes are some sort of generalist and others are being modified to be closer to a generalist role themselves, I think Reaper’s weaknesses stand out.

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It’s very interesting how people see the hero they enjoy in terms of balance. I see reaper a lot especially on the maps/modes that favor his range. He was pretty strong when DVA was popping off and now that she’s less common he’s more free to actually do something now.

I think people would rather see his kit be refreshed across the board as opposed to just making his bullet spread cheaply overpowered with the recent buff

Tightening his spread is a massive increase in skill required for such a minimal damage increase payout. It is not the solution you think it is. He needs more damage, but he can’t have that because tanks will cry, so the only solution is far more mobility than what he currently has.

I’m talking like a movement ability with a 2 second cooldown or a reset like Genji dash. He can’t close the distance otherwise and he’s entirely useless from range. That or they can go with the boring route of giving him a Winston right click, which doesn’t fit his character at all.

Also, they need to rework his audio queues because a flanker with loud footsteps and a very obvious, slow, clunky TP does not work.

Death is a very vulgar lady.

Me next.

I was under the impression that Reaper was fairly decent in this patch

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The only solution to what though? He is top-5 DPS at all ranks, and top-2 at some ranks. The new maps favour him. He is very strong just now. So what exactly are you solving?

Because it’s dive meta, 4 of his best pockets got giga-buffed at the start of the season, and poke heroes were nerfed. This does not solve any of his existing issues within his kit it just means this is the perfect storm for him to be viable (just like in season 1 before he ended up spending 11 seasons in the trash can).

Reaper can still do nothing against a flying character. Reaper still cannot challenge tanks. Reaper still sucks at duels because of his very very very limited range (5m). Hell, he can’t even one tap 50% of the roster anymore when he’s point blank (only being able to one tap Tracer and Widowmaker when previously could also kill 22 of the 29).

Reaper has no positives, yet has very many negatives. Large hitbox, loud, clunky, slow, short ranged. The only thing he has going for him is his 300 HP which is still proportionally weaker than what he had previously at 250 HP (by 33.33 hp). Not only that, but both the global healing passive and the DPS passive make him less valuable as a pick.

This is what you need to solve ^. Give him a way to be more consistent and you can start nerfing other aspects of his kit to make him balanced. He’s lopsided.

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Same for other DPS. He is designed to be weak against flyers, just like junk, just like symm, just like others. It should not be a goal to make him good against everything.

I also think it was deliberate that he is no longer a tank-buster. Metal rank tanks would get run over by reaper with his life-steal to keep him alive.

I don’t disagree he is weak against some things, like fliers, but my assumption is that is where the devs want him. As you say, he is strong in dive. Sigma is strong in poke but weak in dive, but we’re not asking for sigma to be reworked to be strong in dive. Different heroes have their different metas/comps where they are strong. They’re not all meant to be strong in all comps/against all types of hero.

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Reaper is strong, you just have to play him into the right teams and right maps.

Nothing wrong with that.