Really Good Patch!

Honestly, I’m really happy with this patch overall. I think almost all the changes make sense. The only thing I’m concerned about is I think Illari was overnerfed. I don’t think her Pylon needed a 15 second cooldown. Other than that, I am OK with all these changes.

4 Likes

orisa nerfs where ???
hanzo nerfs where??
ana changes where??

12 Likes

Main things I noticed were support’s unique abilities got cooldown nerf and Cassidy getting an unnecessary nerf?

Orisa should lose her bonus health in fortitfy and be headshotable(screw that hero)
Hanzo is fine, he’s alright because of poke and sig.
Ana is NOT the support issue rn. Ana nade should be changed but we need to nerf the support dps hybrids more along with global damage nerfs before we look at her.

1 Like

:laughing: :laughing: :laughing: :laughing: :laughing: :laughing: :laughing: :laughing: :laughing: :laughing:
UHAHAHAHAHAH

They nerfed anti nade. I still feel this was a great patch even if it ignored the elephant in the room. That being Orisa, to be clear. No idea what the beef with Hanzo is.

2 Likes

Unnecessary on both IMO.

She had a 2 second increase on the nade cooldown.

1 Like

This patch will not change anything its just going to make the game worse the support changes arnt addressing the problems.l jist mkaing them happen ever so slightly less. No to metion nerfing doom sym and cassday like why

1 Like

unneccesary???
bruh

the horse is running around free
and cant be killed

and the other one either gets lucky 1 shot nonstop
or storm arrows someone done

wow

I disagree. This patch addresses exactly what the problems were with support, maybe they didn’t hit Bap enough.

Sym definitely needed the nerf.

Disagree. She’s fine after her last nerf.

1 Like

Adding a few seconds will jsut make it so that it feels worse for the support and barly chnages anything for the person on the receiving end ontop the didnt nerc anti poster child ana gets away with her normal im the stringest hero trash the only good change was illaris hitscan size. Like why was weaver and zen nerfed harder then the actual problem heros this is ridiculous.

Why she was a b teir hero she was on a fine spot good on her maps bad on other maps

2 Likes

Mmm, not so good

Baptiste and Ana got away with a tiny slap on the wrist when they by far needed changes the most of the supports

I’m just glad Zen at least got a compensation for his rather harsh nerf(that is undeserved I might add)

1 Like

Not true. This gives more opportunity to punish the supports. It definitely helps tanks.

Lifeweaver WAS one of the problem supports.

She was too good on KOTH and Flashpoint. But also, with Rush starting to pick up she was actually a sleeper pick. She wasn’t b tier IMO.

They once again changed all the best aspects of the heroes and made them useless, then went on to make all the worst aspects even more annoying to deal with. Not to mention the lack of any buffs to underperforming heroes COUGH COUGH REAPER COUGH COUGH

Pure incompetence

1 Like

No it wont this will not effect it all that much 2 second for nade ow no its not like you get killed instantly with purple on you and they also nerfed its one good counter.
Ana literally lost less then 2% of her purple uptime

No he wasnt he was enabled by the other supports.

She is a b tier hero

1 Like

You and I just disagree friend. I don’t agree with your assessment. And that’s OK. I just don’t share your perspective on that.

Ana’s nade still needs a more significant adjustment. When the only counterplay is one specific hero (Kiriko), then you know an ability is broken. It should absolutely not eliminate all healing, but instead should reduce healing effectiveness just like how on her allies it boosts healing effectiveness. This makes an enemy Ana still effective while adjusting a problematic aspect of the ability.

1 Like

Welp what a way to kill supps.

I’m off to play Apex this season y’all can have fun on overwatch imma use the New apex support legend

1 Like

I’m not sure. 2 seconds is pretty significant. Maybe, you are right, but I’d kinda like to see what this does. I don’t like dumpstering heroes which is why I think they went a bit overboard with Illari.

If it was me, I would have also adjusted sleep dart.

As I’ve said before, it has to be 100% Anti-heal unless you also adjusted it for JunkerQueen because purple has to mean the same thing no matter which hero applies the effect.

The victory pose badge change was definitely unneeded. Why would i even grind to hero lvl 200 now…