How about
MERCY
- Damage Boost moved to a reload button ability that just adds damage boost to the heal beam. Say 2sec duration, 6sec cooldown after duration ends.
- Blaster merged into the staff on secondary fire, unlimited ammo
- 55hps on airborne players.
- Healing Grounded/NearGround players project a moving soldier heal, get an additional 25hps, that’s indicated by a small magic circle below their feet.
- Instant SingleRez as an Ult
- MiniValk as an ability, no chain beams
- Melee whips out the butt end of the staff, and doesn’t break the beam