Junkrat - grenade size change reverted
Reason: Junkrat has been too inconsistent and buggy since this change, hampering his ability to deal with these kinds of comps
Mercy - heal back to 60hps
Reason: Mercy+Zen is the healer duo that enables spread out comps like double sniper, this duo needs one of them to be good at keeping up tanks. GOATs was one of multiple viable comps until the support patch.
Orisa: Cannot critical damage while in fortify, Halt made into a more consistent ability
Reason: Orisa is too easy to walk completely over, and should be part of a viable counter strategy against GOATs
Bastion: transformation speed increased
Reason: he is too vulnerable while transforming, his slow movement and giant hitbox is enough downsides without adding an overly transformation during which time he can do nothing.
Brigitte:
Whipshot range decreased by 5m
Inspire aura range decreased by 5m
Repair Pack Cooldown increased to 12 seconds
Shield Bash changes reverted
Zoning Brig out makes her more useless because she can’t just proc inspire against an enemy properly maintaining it’s distance. Repair Pack is almost like a pre-emptive rez on a support she’s guarding and should be more baitable.
Her inspire radius is also too big, so attempting to divert her attention does nothing. She never has to worry about which ally to heal, Lucio was a must pick in Season1 for the same reason because it means the entire team is having sustain damage reduced at all times. If she’s fighting on the front, this should make her healers more vulnerable and vice versa. If teams want to take advantage of that they’d have to bunch up much more closely making them more susceptible to heroes like Junkrat.
Lucio
Speed Boost: increased movement decreased to a 25% increase in speed.
Reason: Lucio’s speed boost has caused issues every time he’s been meta since launch. It makes it too easy for tank heavy lineup or deathball comps to speed past stuff that should have been pumping their brakes a bit for a long time.