My girlfriend recently kept getting the “Rendering devices lost, shutting down” error in her games and so naturally, she is leaving a lot of the games. Whenever we try a method to fix the issue, we have to test in quick play, and if she crashes again, then the leaving penalties add up. I still haven’t been able to fix the error, we tried many methods including the disk restore health, sfc scan, cleaning drivers, reinstalling drivers, using nvidia profile cleaner, reinstalling the game, scanning the game, etc.
So to avoid being banned again, I said, we can play in Arcade to see if the errors appear. I chose 6v6 cuz it is a mode that has more players to test the problem. What i didn’t know is that the 6v6 in THE ARCADE PLAYLIST, YES THE ARCADE PLAYLIST, WOW THE ARCADE PLAYLIST, THE PLAYLIST THAT WAS SUPPOSED TO HAVE FUN AND CHILL WOW, AND THE PLAYLIST THAT SUPPOSED TO LET YOU TEST STUFF, still has leaving penalties active so she got banned for 2 hours when she eventually crash again.
I still remember people fervently defending this fundamentally intelligently challenged gamedev decision, and said go play Arcade if you want to leave. Like yea, now we have leaving penalties in Arcade now.
I seriously do not comprehend the logic of leaving penalties. It is a bandaid solution to all the hidden problems of this game. It serves nothing but alienates the playerbase, further splitting the already divided and toxic playerbase.
Rainbow Six Siege, a very competitive game, even more competitive than OW2 itself, also has a Quick Play mode and they don’t have leaving penalties.