Rank went up after 13 losses

I have no idea what to think of this tbh. Blizzard i just cant… okay so i went 5 wins and 13 losses. That ranked me up from bronze 5 to bronze 4. Weird. Then i went 5 wins and only 2 losses and i deranked back to bronze 5…

This is just horrible. It doesnt make sense.

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Perhaps even during your losses you still preformed better than the average player of your rank so it brought you up and theb you may not have preformed as well for your next set of games on average.

blizzard has 100% confirmed several times they do not factor in individual performance during a match because it would be impossible to quantify properly. (AKA stats have zero impact on your rank, period)

Example: top 500 players doing “bronze to GM” challenges where they can “only lucio boop and never heal”… That person is achieving grand master rank while literally never getting stats except for an occasional game here or there with a couple of environmental boops but by and large has <1k dmg done per game and 0 heals lol.

I mean you could go on… Mei’s can completely destroy an enemy team just by walling off the supports every fight even if they do no damage but what credit are they getting as far as stats are concerned? Half the heros in the roster have abilities which can provide game deciding advantages and they don’t actually effect your stats. Sym won’t get any credit at all for saving 5 people from a grav by teleing them out etc.

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the stats the game looks at aren’t necessarily (and in OW1 mostly weren’t) the stats you see when you push tab. for instance, one of zen’s was self-healing. yes, your other support could tank your mmr by healing you as zen instead of leaving you alone behind cover somewhere.

Comp is about your personal performance. not W v L

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This
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They did confirm that the MMR difference between two teams does matter, though. So if your enemy’s MMR is higher, you will lose less MMR, and vice versa.

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Or winning 5 in a row and still not rank up even 1 spot makes me want to scream

Yeah the fact that personal stats have 0 impact plus the fact that all my match team averages where around bronze 5 thru 3, make it def weird how the rank when up when i lost and down when i won.

Lies.

Explain how they are able to go these challenges in as few as 30-40 games if all that counts is win or lose? It should take 160 games minimum (4k / 25)

If we were able to see the stats that mattered or how they’re calculated then everyone would just farm stats instead of playing for the objective.

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They’re lying.

Its obvious that they are lying, How does Smurf protection work?

On plat accounts I had (that were ranked up to GM 1 this season) I was playing in T500 lobbies.

How did blizzard decide that I was T500 if they didn’t look at my stats on an account that had its visual rank as plat.

I get the impression that most if not all of the original developers have gone, and the ones left don’t really know how it works themselves. It’s a case of what happens if we remove this or add that. While it might not break and they think they’ve made the change they intended, there’s possibly issues which would only become apparent once it’s pushed out and applied to millions of accounts.

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And they are openly lying as usual. It is better for them that you think your performance doesn’t matter, but then how would they know how good you are if they didn’t compare performances? And performance-based skill rating also explains why you can rank up losing and rank down wining.

:rofl: I would actually think you’re trolling/lying but I believe you completely, that’s how bad it is.

I swear on god this is accurate. I even submitted a ticket to support because im so fed up dude. Like i wanna play comp but its so bad to have such a confusing, inaccurate and wonky rating system

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if that’s true then I don’t know how rank is calculated

For example lets say two players might be at rank Gold 5.

One player wins 5, loses 5 and moves up to Gold 4.
The second player wins 5, loses 7 and moves up to Gold 3.

If the 2nd player didn’t have vastly superior stats to the first player in every game, why did they get moved up two tiers despite losing a bunch of games? What determined the difference here if not in-game performance?

And before you say “MMR” - what determines MMR if in-game performance is not part of the equation?

SO idk how to “respond to all”, i have at least 6 people responding to me but here ya go:

I acknowledge there probably IS certain stats that MAY get looked at in calculating your SR (I won’t touch the MMR word cuz i don’t think anyone really knows for sure how that’s calced) but I will say whether there is or isn’t other stats like objective time / accuracy / elims / deaths ect, I think the way “anti smurf” works, or rather the way a very good player makes it to GM within only a few dozen games verses hundreds for a regular person climbing is that not every game will have a perfect mirror match up.

For example blizz might create a match of let’s say straight gold players all within like 100 SR of eachother and be very equal. In a match like that our secret GM smurf player who obviously wins the match gains like 20 SR for his win regardless of his performance.

Next example maybe he gets now placed in a plat or even diamond level game, and the rank disparity between the teams is huge like 500-1000 SR and his team is expected to lose. - If the smurf player who is currently ranked gold wins this match he would gain massive SR which would explain why they can rank up rapidly.

I’ll acknowledge I’m no expert and I’m not citing sources other than one: Blizz has several times stated stats don’t mean anything. I actually do believe that. My theory is that SR is probably calculated just like how I put it up there ^. That’s how ELO systems work in a lot of other games too. Conversely if that secret GM player who was currently ranked gold lost that high level game he was placed in he would have lost hardly any SR so it barley would have impeded his progress having that loss anyway on his way to GM because he was expected to lose that match anyway.

EDIT: i think I could write a full novel length chapter on my thoughts / theories of how ranked works lol - sorry for all the typing I’m not good at condensing things and quite literally this is like 1/5th of my thoughts on this. ---- To the original poster: If you’re demoralized about your low bronze rank, consider this (this is a copy and paste I wrote on some one elses forum post) —

hey bro if you’re willing to read a novel this might help:

OW2 ranked still uses OW1 “SR” rating which is just hidden now under the skill tier overlay they use now… So for example, a bronze player in OW1 was anyone under 1500 SR.

sooo:
bronze <1500
Silver 1500-1999
gold 2000-2499
plat 2500-2999

etc…

Here’s your problem tho: in ow2, you can’t see the SR but it’s still there so for example:

Bronze 1 = 1400-1499 SR
bronze 2 = 1300-1399 SR
bronze 3 = 1200-1299 SR
bronze 4 = 1100-1199 SR
bronze 5 = EVERYTHING under <1100.

The unfortunate thing for people in your skill rating is that the SR floor goes all the way down to 500 SR (idk if it can go even lower than that, but at that point LITERALLY you need to skillfully intentionally lose to go lower than that… there is actually such a thing as bottom 500 players who intentionally try to lose which takes skill at some point lol).

So basically (and this is just estimates but-) for every win or loss, you should theoretically get between 20 and 30 SR points lost or gained per win or loss. So for example… if you are 700 SR (still showing bronze 5) and you win 15 games in a row at 20 SR a pop you gained 300-400 SR and unfortunately that would STILL even after all that effort leave you at between 1000-1100 SR which would be bronze 5 still.

OW1 you used to be able to see these numbers at all times after every single game and you could see everyone elses individual SR so it was easy for you to understand where you were at and where others were at so you knew if your match up was fair.

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So here is the response from support.

Leqsihiuha
4 hours ago
Hey Champ,

Thanks for reaching Blizzard Entertainment, This is Game Master Leqsihiuha, and I will be assisting you today. :slight_smile:

I can see that you would like to fix the bug to your Overwatch account, we’re truly sorry for this inconvenience.

We have been receiving multiple emails regarding this situation and our developers are currently working on resolving this matter.

Kindly submit a report to our developers, so we can assist you through this link:

Don’t hesitate to reach us out anytime for further assistance, and we’ll gladly provide that :')

Have a wonderful day ahead!

Regards,
GM Leqsihiuha

To be fair, I feel like the ranking this season is way harder to climb (Or perhaps I’m just at my rank now). I’ve been ping ponging between M5 and M4. I’m sure it takes individual performance into account to a certain degree because:

I was like Plat 1 or something after the decay, and would go negative some rank updates and still rank up. getting all the way to M5. This season, my negative rank updates have actually been deranking me, and my positive ones have been ranking me up. For me at least, the system seems to be working more as intended than it was last season.

The only other explanation I can think of, is that I’m sorta at where my MMR is now, so the game isn’t ranking me up lots since it’s like “Yeah, ok, this guy’s about where he should be”, whereas last season, even in the games I was losing, I was likely performing better than most people in that rank, so it weighted my losses less than it does now.

your capped until you increase your stats in game. Try to die less.

I know they probably have to use pseudonyms but surely they could have came up with something that doesn’t sound like the name of a raid boss