Rank Explained From the Standpoint of a Genius

I be spittin straight facts: buckle up and hold on.
People say you carry a 1/12 impact. Sounds bad.
I say you soley control the outcome of the majority of your games, and it only FEELS like you don’t because you reach your accurate SR/MMR and no longer greatly impact your games. How?
Easy. Follow my logic.

1/12 = 8.3%.
Any game above 42.6% chances of winning are in your control, assuming you contribute your own 8.3%.

If we consider average win rates; it is GUARANTEED that more than 50% of your games have a win-chance of 42.6% or higher. Statistically speaking, 58.3% of your games should be higher than 42.6%.

What does this mean?
You are expected to contribute 8.3% to win 50% of the time. Duh.
That means the more you contribute above 8.3%, the less random the game will feel because your impact will start to drastically tip the scale in your favor the higher you go above 8.3%.

If the game feels like your randomly losing and gaining SR, thats because:
drum roll please:
YOU ARE EXACTLY WHERE YOU BELOOOOOONG!!! Your affect on the outcome is close to 0%, because you are so close to your rank. THIS IS A GOOD THING. If your games feel random, its because they ARE. If you were horrible, you’d impact your game so badly that you would lose games you could have won. If you were amazing, you’d impact your game so greatly that you would win games you should have lost.

So stop whining that its “RNG.” BECAUSE IF YOU ARE PLAYING AT THE SKILL LEVEL OF YOUR SR, IT IS RNG. If you want to CLIMB, you have to IMPROVE.

I understand that it doesn’t FEEL good to play in a ranked system where the outcome is completely RNG, but even if you go on a 10 game lose streak on RNG, now you are below your true SR, and you will tip the scale in your performance and start to win again. It’s just hard to recognize it in the heat of a long lose streak.

Don’t give up, This is just the nature of the game. Took me 1000 hours to realize this, but now I can finally relax after a long losing streak (like last night LUUUL). I have ALWAYS recovered. My skill doesn’t go anywhere, even if my SR does momentarily.

Also, yes I realize I dont have 1000 hours on this account, its across all accounts.

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Who is the genius???

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The answer is hidden deep in your heart

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Your impact is actually more than 8%. Imagine a game actually 5 vs 6 where your impact is literally 0 because you aren’t there. Is the chance of winning 42%? No. It’s closer to 4.2%. So the math is not as straight forward as you think :slightly_smiling_face:

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Spittin’ straight facts? Oof…

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I disagree, I think if you had a 5v6 and every player is a carbon copy and no one decides to give up or throw, every engagement has a 40% chance of success. I’ve won some 5v6’s, but usually at least 1 or 2 people instantly completely give up, and most people are so disheartened that they have no motivation to try their best. So its not really a fair comparison to consider the win rate of an ACTUAL 5v6,
Just consider the games that don’t include literal leavers or hard throwers (yes i know you will be like OH THATS EVERY GAME lol which is KINDA true, but not rly, Id say 1 in 5 games have a leaver or thrower for me. And it bounces between teams)

In your hypothetical scenario where every player is exactly the same and you have a true 5v6, I believe your chance of winning is 0%.

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If you have ever won a fight after one of your teammates was picked, then you prove yourself wrong… ?
by carbon copies, I just mean players who are performing at the same level; aka not overperforming or underperforming.

If you still think a 5v6 with equally skilled players is a 0% win, I can’t help you

5v6 Full aimbot WM lobby, I’d like to think the 6 man team would win so the 5 man has a 0% chance to win.

Similarly to the 5v6. If everyone was pulling their weight then it’s most likely going to be a kill for kill trade. After the first 10 picks, the team with 6 is still standing.

No I haven’t because A: real game does not consist of hypothetical carbon copies and B: a single fight is not a game.

The only way you can win a 5v6 is if someone on the 5 man team overperforms, in which case you do not have carbon copies.

If you can’t understand this simple math, I cannot help you.

lolz…dumbest and illogical thing i’ve read all day

That’s not even how Blizzard’s RNG system works smdh. The system works by having group a of players win games while group b loses. Then they switch it up. That’s how the system works and how it always has. It’s common knowledge at this point lol just talk to ANYBODY who’s worked on the game. The only real way to climb is a TON of luck. Especially if you’re support or tank. OR simply play in small groups. Increases your chances if you’re obviously communicating. But SOLO…lolz…forget about that nonsense. Might as well play something meaningful and not this garbage.

It’s literally the narcissism that results from the participation trophy generation. People will rationalize in any way possible that there’s some reason other than their own inadequacies for their rank.

I agree with this (not the %'s but the general shape of the curve). Its a nonlinear stochastic outcome. The first leaver probably chunks the odds of winning down by a 33% or so.

OK but, if you contribute your own 8.3% and a teammate only contributes 6%, you go under 50%. So, even if you’re statement was correct, the 58.3% number would be wrong since teammates aren’t bots performing at 8.3% all games and since you would need to play billions of games to get this.

A good portion of the games are just uncarryable, another good portion just can’t be lost and the, I don’t know, 5-30% of the games are actually under the control of your performance. This percentage will go up or down depending on the difference between your real skill and the rank you’re playing (a gm will have way more chances of winning in Plat than a diamond player of course)

The thing is, if a gm plays 100 games in Plat, he would lose maybe 5 games. In the “unranked to gm” challenges we only see 2-3 games in Plat, not enough to lose since these players have like 95-99% chance of winning at this rank.

Yes that’s just evidence of how much a single player impacts the game. Most people don’t realize how much individual impact they can have on a game. It’s just because they aren’t good enough to actually have that impact.

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