I know this has been said around one million times on these forums, twitter and YouTube, but seriously do these Devs actually play the game on PC or Console? Or do they just look at data (with/without context) to balance the game.
Note: I play on Console and ranked Diamond 3
Question #1: How is Sombra fun to play against?
No words needed for this
Question #2: How is immortality healthy for the game? (And fun to play against)
To be more specific how is Suzu, Immortality Field and Life Grip healthy for the game
Point #3: Current State of Dva
Dva can take any engagement she wants (for the most part), deny damage, has an effective HP of over 1000+, solid CC with her boosters and incredible burst with a combo of Boosters + Micro Missiles + Melee (with either her Shotguns to burst you down even faster or DM to remove any chance of you to damage her if you’re not a beam hero)
Point #4: Why has the PTR/Experimental disappeared?
If the Devs are trying to increase transparency with the playerbase and takes our feedback into consideration. Why has the Experimental disappeared since OW1, it was a great way to see how the game would play with patch note changes and for us to give them feedback on if certain nerfs/buffs were necessary or not. (if they listened or not is another question for another day).
I find fun in shutting her down but I’m also probably just a contrarian and am just gaslighting myself
I’ve been doing better against Sombra, mostly because I play corners and use my cover more efficiently (Also I’ve increased my sensitivity on console), but even if the Sombra is terrible and I win the match, I don’t have any fun playing against her.
I don’t know why they removed the PTR, and I don’t really know if I can give a legitimate argument for why there’s imo’s in the game, but the rest of these things are simply the result of the 5 vs. 5 format.
If there was an off-tank to peel for the supports, Sombra wouldn’t feel nearly as oppressive towards them, and she also wouldn’t be nearly as problematic towards tank players because there’d be two of them, which allows one to divert some of the CC (hack) away from the other.
No one wants to play solo tank unless they’re made to be Kaiju-level monsters. The developers know there’s still a low tank population. If they nerf the tanks, they risk the discrepancy between the roles increasing. Large player discrepancies result in longer waiting times, i.e., they need tank players. Lol
She isn’t, she isn’t meant to be.
It isn’t
Armour on tanks needs looking at, plus Dva does need some small nerfs.
They explained in a dev update… No one really used it, so the data taken from it was a bit meaningless. That’s why they do the “hacked” events now.