First of all, I am ok with role que. The games are all together better balanced now. Even though I have to wait 5-10 minutes for an invite when I want to play DPS. But this waiting becomes ridiculous when some people are leaving a lost game in the last second and you just join in there…
Blizz, it´s time to give penalties for such behavior. Of course the question is, how to implement such penalties. There must be a way not to punish disconnects or something else. But that realy makes me mad and it just destroys the game experience. Maybe a cooldown for a new invite within 10 seconds or an Invite stop within the last 20 seconds of a game would be a good beginning as well. But it realy sucks when you wait 10 mins an join into a game, just to see the DEFEAT screen…
You should have went genji
It’s just quickplay dude. I don’t think anybody’s meaning to cause harm by leaving after a game is over. They’re just done playing. Just play experimental or something, get on your phone during waiting, play deathmatches, I don’t know man. There’s a lot of different way to solve this problem that isn’t just ‘punish people for being done playing the game’
They’re implementing a queue-jumping reward for people who backfill, so if you backfill into a crappy or finished game you’ll effectively get compensation. At least, that’s my understanding, I haven’t tried it on the PTR. So there’s no reason to punish leavers in QP.
Who cares about EXP, Credits or Lootboxes? To wait 10mins, Join for a defeat Screen, queu again and maybe get the same? That´s no gaming experience in this case…
They’re putting in a reward for backfilling that lets you get to your next game faster. So if you backfill into the defeat screen, you’ll get to jump the queue a bit for your next game.
I think the carrot’s better than the stick here. Don’t punish people for leaving QP, reward them for staying.
That’s great for DPS people. Other roles no ones gonna care. I’d personally just add in a option in social. Auto disconnect match when ending screen plays. Reque in the same game mode.
Is that allready announced? Missed that one if.
It’s weird that no-one’s talking about it. When the patch notes went up everyone discussed the Workshop stuff without mentioning Priority Requeue at all.
Here’s a link to the patch notes to prove I didn’t just dream the whole thing:
Thanks bro, that´s a good one. Looking forward till that patch goes live