I couldnt quite put my finger on it but now it makes sense.
PvE will be a heavily episodic monetized nightmare.
Ill edit my sources later but the tl;dr of it is you will pay a certain amount (maybe 20 dollars) for the first few chapters then in a few months they will give you the next few chapters for more money. So if you buy one set of chapters theyll “recommend” you buy the newest chapters if you want to know how the story ends (less you watch the game online)
My guess is. You will eventually spend possibly 100-140 dollars finishing the whole overwatch story as opposed to spending 60 dollars for an actual finished game.
Blizzard will con you again.
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I mean… that’s what I said as soon as they said it’d be “seasonal”.
My guess:
The story missions will be like 3$ each along with hero mission bundles, I don’t see the pve costing more than 40$
20 dollars for a skin and you somehow think a mission will be 3 dollars?
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… mmm… coughlegendariesare20dollarscough
Yes. They obviously treat skins very special and different than any other monetized things.
I think pve in total, at least for the first full release, will be around 40$ total. I can see them adding more along the road later on
There are 25$ mounts in WoW but the base xpansions are 40$, I see the same thing happening in OW2
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You’re assuming its even introduced at all. Everything is up in the wind as to what will happen after the acquisition is finalized. Half the lead dev’s have already jumped ship, lead hero designer jumped the boat right before OW2 came out.
Don’t kill my hype like that, bro!
If they MUST monetize it, which would honestly make me pretty angry considering it’s that part of the game I’ve been looking forward to the most since playing the Blizzcon '19 demo, then they should do something like GW2’s model for episodic content. Free if you log in and do it for a period of time after it’s released, like a few months or something. But at the very worst, have to buy previous chapters while the new ones are free, and don’t monetize anything else about it.
But honestly, I’m already kinda tired of the monetization, and their existing model should already be shoveling them enough cash, they shouldn’t monetize PvE at all.
Naturally it will be.
They started with Destiny2 as the template. We are already at a point where “play 3 games in a group” is a daily challenge and you have NO WAY anymore to actually group with people in the game. General chats are gone, looking for group is too.
(For those who don’t know Destiny2’s endgame is exactly this: episodic, paywalled trash content and you can not even communicate with people in the game / look for a group so you have to find folks in forums and on private voice servers to play.)
3 dollars can’t even get you a new characters emote.
They also sold WOWs story in parts every two years. Im more concerned with p2w for PVE considering Diablo Immoral. When I left wow many years ago, they just sold mounts and pets.
haven’t visited since pandas.
PVE has literally had more work, money and resources put into it than the PvP. You’re taking some really funny pills if you think the missions will cost less than the skins… they are going to be out to make profit since I doubt rushing out PvP to make something is going to be enough.
I want to live in your world. Sounds nice over there.
If I had to guess I’d say that the premium battle pass will give access to that season’s “episode” of PvE content. Don’t know if the campaign will even have a definitive ending or if it just continues forever.
I don’t think hero missions will cost money at all outside of a single entry fee. I can’t imagine blizzard would be that stupid to segment the matchmaking.