Push maps in comp

can we all agree push maps shouldn’t exist in comp? Literally one person always leaves whenever I’m playing a push map in comp making me and everyone else have to queue up again just to get another push map and the same thing happens.
Blizzard TAKE THE HINT! NO ONE LIKES THE PUSH GAMEMODE

4 Likes

Yeah but the best part is when you’re winning and the other team leaves and the match cancels. I miss that about OW comp…

I leave it in QP now at least. Same as I did 2CP. The mode is horrendous.

Nobody likes it because they dislike “staying together” and “moving a walking robot”

It pretty much moving the payload but a Tug of war design. Even Payload, nobody wants to move it…but move forward and attack the enemy team.

2 Likes

i think also the amount of walking you have to do is annoying, you die, walk back to tbe robot and die right away again. it’s just like a walking simulator.

2 Likes

Honestly it shouldn’t be in the game at all. It’s so unbalanced. Winning feels almost as bad as losing.

I’ll play a Push game where we get the robot 90% of the way, and everyone knows that we are pretty much guaranteed to win. So the next 6 minutes is just the other team bashing their head against a wall.

I think Push might have been ok with 6v6, but right now it feels like giant maps that you walk through 20 times.

1 Like

I like how they disabled 2cp, but then gave us a new gamemode with many of the exact issues people disliked 2cp for.

3 Likes

honestly id kill to have 2CP back instead of pushmaps any day

2 Likes