Thank you for sharing the other workshop. It’s such an eerie place reminds me of freaky dreams when I’ve eaten too much cheese.
Have you ever had that feeling where everything seems really huge and far away when they’re actually close and normal sized. it’s happened only about 5 or 6 times in my life and I’m tempted to call it the Godzilla effect, it feels like you’re a colossal giant walking amongst skyscraper sized objects. Nothing seems to be further out of reach.
I was just reminded of that where Hammond seems to be normal sized about 10m away but is actually huge and far away.
PS: I suppose you know this already but it can’t measure the velocity of Pharah’s concussive blast.
I used a slightly modified version of the workshop code that OP used and from my testing it seems that the total width of the hitbox of Genji’s swift strike is 3m wide as I get hitmarkers dashing through a 3m wide gap but no hitmarkers through a 3.01m gap.
I will try to find the author of the modified code for permission to share it.
Was it @Troll who made that workshop code for spread testing?
But yeah. The width of swift strike’s hitbox is huge. The exact shape of the hitbox isn’t clear but it shouldn’t matter as most who’d be hit by the hitbox are mostly vertical. So Dash is an extremely reliable 50 damage.
I used a modified version the code (that was mentioned in post number 1 of this thread) that I don’t have permission to share that modified workshop code.
The workshop code in the original post should still work.