I’m just wondering how I would go about tracking the progress on the bar and having a code only execute once the bar reached a certain point? I currently have the bar fill up based on how many times a player presses their Ult button.
Your control variable which is mapped with your progress bar and inc/dec? on how many times you pressed the ultimate button, should be considered in conditionals in your rules, if your control variable is within a range or something and evaluates true in the condition list you can execute the actions to proces what ever you have in mind.