Priority Pass will worsen que times

I can safely say, as a tank main, that I will be queuing for dps all the time now. Wait until the honeymoon period is over, and people stop flexing. Soon, in a week I predict, everyone will be claiming those passes at the same time, and dps que is going to be rough. This just allows tank and support mains to get EZ dps ques.

I personally love it, as a tank main who never gets to play dps, but that will be a problem to dps mains here soon.

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I’m thinking it will still benefit queue times in the longrun, but only like 15-25% improvement.

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I think people underestimate the amount of tank mains that don’t que dps specifically becasue of the que times. I like playing dps, but 15 minutes aint worth it. With priority passes, however… Hope you’re right though.

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Yeah, it’s going to get rough for pure DPS players. Hopefully some of those guys will at least try flex queue.

I agree 100%, as a support main who never bothers with dps because of the queue, but will now. Hurrah for us I guess XD but yeah not going to be a solution for people who don’t want to flex.

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That’s what i’ve been doing too.

When every DPS player stockpiled those passes, they are going to be absolutly useless.

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The one huge problem I see with it is that it should only reward passes on WINS, not just games played.

Otherwise people just throw tank/healer games and screw around, then just go DPS queue with reduced time.