Plz change hanamura's map

I can’t help but express enough that it’s so hard to push as attack on point A without getting dying so much and waste so many ults just get pass by on the choke point ( aka the gate area). I hate this small window on left side, never works out. Point B takes forever to push through no matter what passage you go to. Defend on that map is super easy, but as attack on point so much a drag and not fun at all.

2 Likes

I’d love it if they gave it Eichenwald style changes where the bridge was slightly extended so that the Window became a viable attack point for heroes without vertical mobility.

RIGHT!? I mean I would love to use the small window more, the only thing I could think of using sym tele, but that it can kills in mins or you have tell everyone to move fast or dive comp, but I find it hard to do as dive comp in Hanamura’s attack.

Honestly the map just needs an additional route for the attacking team to go through. That choke point is horrible, the one window does very little.

Volskaya for much as i dont like it actually has a good route for pharas/dvas and the like who can actually flank.

1 Like

While I’m no fan of 2CP over all, the main problem on most of the 2CP maps is the bulk of the player base, as in everyone under 3k, still don’t understand how to play attack on 2CP.
Youtube videos, VOD reviews, OWL, contender rounds, just high SR twitch streamers is ALL the same thing on attack. You push and force a team fight past the choke.

Ok not every attack wins and so you reset as a team and try again. What you don’t do is sit at the choke point going poke, poke, poke for the entire round. As if some how by random magic a sniper shooting the door and a random Moira orb is going to team wipe everyone on defense.

So is blizzard really expected to just redo 2CP maps being lower SR players, even after 2+ years of the game being out, still don’t know what to do?

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Use Reaper, Junkrat, Pharah, Lucio or Sombra.

It’s true.

They don’t think it be like it is, but it do.