Please rework Hanzo

Like I said, the most they can do is either lean more into his sniper playstyle, which expanding on that would mean:

  • Faster arrow speed
  • Reduced mobility
  • Higher damage per shot (135 to the body maybe)
  • Probably a slower ROF
  • Probably a removal of Storm Arrow and replace that with something like overpenetrating arrows, maybe add something to his LT like an explosive arrow so he’s essentially firing a smaller Milwood Greatbow from Dark Souls 3

Or lean fully into his spammer/ duelist playstyle:

  • More mobility
  • Faster ROF, probably enough to make Storm irrelevant
  • Reduced damage per shot, which if he is to remain classified as a sniper would require he at minimum be able to OHK Widow, otherwise he needs to at least fire faster than Cassidy with higher damage per shot than him
  • No OHK means no logical reason he shouldn’t get his 33% arrow size nerf reverted
  • And no sniping means Sonic Arrow would likely get replaced by another damage ability, maybe a knockback arrow like Sha Lin from Paladins or be able to control his arrows mid flight like in the Dragons cinematic

I’m willing to try anything, but I can’t imagine either of these working out.